Do you mean the game keep crashing as soon as the time changes to 00:01 or did it occur after doing something? Which map were you on when the crash occur?
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Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org
OpenGL ES 3.0 Renderer: Intel(R) Iris(R) Xe Graphics
Async. shader compilation: OFF
[[mushroom_brown, 1], [mushroom_red, 1]]
[[meat, 1]]
[[log, 5]]
[[log, 5]]
[[log, 5]]
Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org
OpenGL ES 3.0 Renderer: Intel(R) Iris(R) Xe Graphics
Async. shader compilation: OFF
Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org
OpenGL ES 3.0 Renderer: Intel(R) Iris(R) Xe Graphics
Async. shader compilation: OFF
[[mushroom_brown, 1], [mushroom_red, 1]]
[[meat, 1]]
[[mushroom_brown, 1], [mushroom_red, 1]]
[[meat, 1]]
[[medicinalherb, 6]]
[[log, 5]]
[[log, 5]]
[[log, 5]]
Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org
OpenGL ES 3.0 Renderer: Intel(R) Iris(R) Xe Graphics
Async. shader compilation: OFF
those were all the logs