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(1 edit)

This probably not gonna change... and I see no reason to change it tbh, like it was said many times and even Eccma said that few days ago, Lona is not a hero. Sure it's sometimes weird that Lona is losing stamina that super fast and stamina is biggest problem in combat... but You can abuse that mechanics too...

  1. Go to fishtopia
  2. Get whip
  3. Get 50+ Attack
  4. Become a GOD

Whip at 50+ attack can deal almost 150 stamina damage and ~60health damage... from 1 tile distance

and around ~80 stamina and ~30 health damage from far distance, whip attacks in area 2x3 where " U " far shape from lona is "tier 2" damage

Still most bandits and enemies are not having enough HP to survive that... goblins are melting like snow put to fire quickly AF, in fact Whip like that can defeat boss mama in few swings... if You don't like Whip then other weapon that makes Lona unkillable machine is bow... You can quckly kill Yourself with 3/4 attacks, lona can shot 5 arrows at time dealing dmg in X area to max. 5 targets.

There is also ability to use Dagger + Rocks, Assasin build is in fact the strongest build in whole game as it makes You kill almost everything with single shot... but You need to hit them in back first, there is srsl only FEW monsters ( Flesh / Orcs / Ogres ) that can survive Enhantet dagger, for them its good to have frag bombs.

So well... You simply don't know how to play this game yet :P even if stamina is dropping down like crazy... it's still enough to fight if You know how to fight...

If i remember that correctly... and I may not... but I think lona is 147 cm, and around 50 kg? Ohh I think it was writen on her ID... well I "lost" my game so I can't check but yee... she is pretty tiny girl and since LonaRPG is not having Super Heroes who can swing 150 kg sword while girl weights 50 kg... You can't just face to face orcs :P 

Lona is type of character that win by outsmarting their enemies... not by brute force :P

Here, I made this video so You can see how every weapon in game looks and how much DMG they deals: ( using 50 attack )

But I would like i said... suggest you, if You want to go for warrior build get either whip / bow... but warrior build is really weak in this game...


//Edit:

To kill that pig on Arena You will need 18 Frag bombs, that's the easiest way to kill him ( and kinda cheap ( 250/300 tp / bomb ) - You get back ~4k tp ) Build area of 2x3 of frag bombs, and make him to charge in middle of them... repeat that thing 3 times ( 6 bombs / repeat ) and he is just dead... probably 12 bombs + some arrows are enough :D

Frags are best not only because they make You any quest easy... they are cheaper than blue potions and actually give more value than blue potions, having blue potions You still need to fight... having ~20 Frag Bombs there is nothing that can defeat You. Basicly any dungeon and any enemy gets destroyed by bombs :P

Bombs are so good that in fact i tried to train myself to use them in active combat by running around and placing bombs behind me and around me... it sometimes works... but sometimes i blow up Lona ass xD high risk high fun :D


What is best use of short sword You getting in first area in sewers? Well... You can trade that sword for better hair cut... sword and other weapons ( except whip / bow ) are garbage... even God Slayer is kinda shit because its too slow and it give enemies time to hit You...

(2 edits)

god slayer can be pretty good if you utilize its mechanics fully just by utilizing tile dancing you can use the spins to hit enemy without them hitting you also with decent com like the amount listed its one of the better shields since its faster then the saber and scales like the short sword


Its best to treat the god slayer like a hybrid weapon to lower equipment load think of it more as mixing a metal spear a shortsword a saber and a shield into one weapon

I think the problem is not in the speed of endurance and

weakness of Lona as an ordinary person, but rather the inconvenience of her recovery. Exactly what Lona needs is to lie down and restore stamina while spending satiety and that's the only way.

After all, such a strong dependence of endurance on satiety, it looks very strange in gameplay that Lona in a fraction of a second (game time) goes from a state of extreme fatigue to a state of cheerfulness and at the same time becomes very hungry, like how is it interconnected at all?

Like why can't stamina recover just by being in idle mode without spending satiety?

(Infinite stamina can break the balance of the game) - perhaps you will say, and of course you will be right, but what happens if such a parameter as "time" changes not only when moving around the map, but also while in the location, and the speed of passive endurance recovery will be affected by the degree of Lona injury and the number of degrees of the new "fatigue" effect, which slows down the speed of endurance recovery by a certain % and accumulates due to a long time without rest and due to the action that usually expends a lot of stamina (like masturbation, etc.) and in this case the skill of rest that usually expended satiety, it will reduce the number of stacks of fatigue while accelerating the passage of time.

And as a result , we get an amazing system of passive endurance recovery that no longer depends on food , allowing us to survive at least 1 day after being enslaved 
there may be mistakes (Google translator)

(2 edits)

eccma wants the game to be unforgiving, regenerating sta is the opposite of unforgiving when you consider that sta is a healthbar more or less, and if totally stuck in capture loop reload an earlier save or restart with new save, tough luck basically, your actions in game have consequences this is a ryona game

(1 edit)

If the game has an emphasis on the fact that Lona is not a hero, but an ordinary person with a height of 150 cm and a weight of 50 kg, then why is she forced to eat about 12 + kg of food a day or stock up on a huge amount of blue potions just to be able to act and not crawl on the ground like a crippled toddler, so I think that this mechanic was made in very early versions of the game, but now this "complication of the game" is more annoying than it challenges you.

and yes, even in the description of the game it was said that falling into slavery is not the end and the opportunity to survive and overcome these events should be the main goal of the players, and not just reload the save (but with the mechanics that are available now, this is not always possible) 

And I have no desire to make the game easier, I just want that the broken and non-viable mechanics of the game have finally been fixed.

So I think that adding sta regeneration should just make LonaRPG more enjoyable to play

(2 edits) (+1)

i think you may find violated heroine a game more suited to your tastes and i don't think sta regeneration would be enjoyable since sta is the primary game over mechanic and management of it is basically what separates a good player from a bad one like sta regeneration would legit make this game unable to be lost at its horribly casual and sickening frankly and would 100% destroy the whole experience of this game also sta is the most fundimental HP bar, basically you're legit advocating for regenerating health which would kill 100% of the challenge to the game if you don't like the sta i've told you what you can do to mitigate it but you insist on arguing the virtues of a mechanic i see no virtues in it should be a buried idea never to be humoured ever

I would like to know what Traits you have in that video. Im struggling to find out what to put points in and the Guides on the wiki dont have any tips on what to put points in early. Also having trouble dealing with some enemies just due to the AI's spazzy nature. Lol Thanks for any advice in advance.

(3 edits) (+1)

based on the status screen i gave a guess to it its probably this 

also heres a tip for the hobos in particular face back to them they will run at you when back is turned then spin around and strike them for goblins its really just a case of time the attack for when they are in front of you and utilize door ways to force them to only go in front of you as for bandits they will just run at and assault you and good early game stats to focus into is SCU at least to 10 or so to get improved throw rock and con gives you a better time due to the expanded sta pool but for early game only really SCU and traits matter