Woah the game gets hard pretty fast!
It is a good idea for a game and has a basic, but finished, gameplay loop. Can be easily expanded in mechanics with more time in hands.
Also you are one of the few with a github repo, which is nice for others to learn a bit.
Viewing post in Haunted Seas jam comments
Thanks for trying it out! Yeah it was quite hard to balance the difficulty increase with so little time and few opportunities to have someone else test it haha. I do want to add the things i wasn't able to finish during the jam later and polish it a bit (well a lot actually).
Also, thanks for reminding me of the github repo, because i just noticed i forgot to push half of the commits so it was missing most of the game lol
Balancing and testing are indeed quite time consuming. I also experienced difficulties with these aspects during my development, so I can relate.
I recommend trying longer game jams as well. I once attempted a one-month jam (although it may have been too long), and it was satisfying to be able to implement everything I wanted in time (I also didn`t need to stay awake for 48 hours XD)