In fact the electric eels body shape is pretty aggressive :
But, you are right, the thing looks more like fur than electricity during gameplay, due to the chaotic movements of the beast.
I like some of the different Snake approach that was made during this jam, your game and this one in particular : https://itch.io/jam/winter-melonjam-2023/rate/2446663 are by far my 2 favorites. Because I see in them an infinite buried potential that wasn't fully expressed during the jam. This kind of puzzler are super cool, you "just" have to make few elementary game design bricks and then you can build an endless combination of levels with them, by just adding a new brick each X levels to keep the player invested, you guys just need to make more bricks.
And if you have a really big brain you can even mix that with procedural generation, and you have basically nothing else to do apart from designing the bricks, the system auto designing itself by constraint and basic logic rules, your puzzle are just some kind of big mathematical equation.
I can't remember where I saw that (on LD community post maybe), but a nerd had analyze all the Ludum Dare winners games, and most of them appeared to be puzzlers...