Aw. Thanks. That means a lot to me.
There were some ideas I wanted to put in, but unfortunately ran out of time because I still am an adult with responsibilities. But, given some time post-jam, I would like to see them put into action.
I'm not sure about Ludum Dare, but I know I've seen quite a few GMTK Game Jam winners that are puzzles or at least require some thought. In a Youtube video by Mark Brown (the host of GMTK Game Jam), he mentioned how "limiting the players options can turn any genre into a puzzle game." Considering Game Jams give themes to encourage creativity through limitations, I can see why many winners would be puzzles.