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(+1)

Yup, I haven't been able to write out all of the rules yet. I'm gonna need some ideas here :D

And you fell for the trap: Rule #9 states "Don't think too much.", but you thought about the correct punctuation hehehehe, right into my trap!

. . . 

I'll get that fixed :)

(+1)

hehehehe, right into my trap! 

Touché, old bean ;)

I came up with a few possibilities:

#23: Ask not what Cat God can do for you. Do what you can for Cat God.

#24: Beware those that don't scratch their ears with their feet.

#25: To err is feline except for Cat God who does not err.

#26: Karma, Gifts, Ascension, Blessings: Proof that Cat God loves you.

#42: The answer to the ultimate question of Life, The Universe and Cat God.

I like it!

Gonna add them soon :)

(+1)

When the cap is finally removed, will the game carry on as if the current cap was never there or will everything just begin to increase all over again? I am looking at my workshop bonus. If I am getting that % daily then when the cap is removed will I get x days of workshop bonus added or will it be back to day one?

When the cap is removed, all that happens is your KPS will be higher than before, I haven't thought of saving the time between having a cap and not having one, meaning there is no possibility to simulate that at the time 

But I think once it is removed, you'll be at about 1e250 or even higher, so I need to either figure out how to increase the limit of 1e308 by using other variables (like "Big Integer") or something else entirely. The 2nd option would be to reduce Karma Gain bonuses that come from the Devotion Stage, as being able to reach such high numbers will make any later Stage feel disappointing.

Maybe I'll have to build in caps for different stages, but I really don't like the idea of punishing or slowing down players who are really dedicated. This is just a temporary solution for the beta version, so let's hope I make better decisions in the future :D

(+1)

This game uses stupidly high numbers rather well

Tetrationally | An Incremental Game by Hasamentalist117 (itch.io)

You can try my savegame code. Click on the Inflaton > Coins tabs to see the ridiculous numbers at work.

93966.80000500673;1.4611010834853886;-1;3.1447237125555976;3.1447237125555976;3.1447237125555976;1.145847696810122;1.0704410222219127;-0.9999999999;3.144762030284785;1.145847696810122;1.3581316382389688;3.2349535860348806;3.2349535860348806;3.232824725536542;3.232824725536542;3.232824725536542;1.145847696810122;-1;Option;0.9999999999999997;1.3960776039568448:A21;A11;A31;A41;A51;A61;A71;A81;A91;A12;A22;A32;A42;A52;A62;A72;A82;A92;A13;A23;A33;A43;A53;A63;A83;A73;A93;A14;A24;A34;A44;A54:2.6796681483169786;1.3674330384200994;2.6796696642477897;2.540964552757046;1.4573197253228538;2.6797148436008658;1.3659032291819928;2.6797163522514365;2.541038416282364;1.4574091838115786;2.6797614786460713;1.3639415916533877;2.679762978561566;2.5411121668801813;1.4574985024500424;2.679808053601908;1.3610976880029897;2.6798095418088996;2.541185804878301;1.457587681649955;2.6798545686171424;1.3550332740558384;2.679856034300341;2.541259330603129;1.4576767218212487;2.679901023839996;1.3382526356081932;2.6799024321605796;2.541332744379683;1.4577656233720933;2.6799474194181494;1.2599625467224844;2.679948593924087;2.541406046531595;1.4578543867089018;2.6799937554987454;-1;-1;2.541479237381122;1.4579430122363426:-1;0;-1;-1;-1;-1;0;3.3010299956639813;-1;-1;0;3.337677104478918;-1;-1;0;3.3619222800621418;-1;-1;0;3.396009145337229;-1;-1;0;3.4311980579452763;-1;-1;0;101;-1;-1;0;101;-1;-1;0;101::3.2194185225689287;2.085458221985029;3.2194185225689287;-1;3.2192683493684036;2.1904725825079727;3.2171613573921554;3.2328247132200354;3.2190776770215415;2.1856084445375967;3.2172516492663235;3.232824713220036;3.218829665307671;2.1808232074278973;3.2173190957019178;3.232824713220036;3.218570138431471;2.176111184217503;3.2171084350160375;3.2328247132200354;3.2182500223026476;2.1717823041536333;3.2170458843088734;3.232824713220035;3.2178036047049488;2.167656568236391;3.2170280759103806;3.2328247132200354;3.217036992458614;2.1636747319384337;3.217028362290333;3.232824713220036;2.159808379841321;2.159808379841321;3.217036992458614;3.2328247132200354:Fermion;0.0522065266906222;3.200558362626393;2.187940938553254;2.929934782218271;1.3010299956639813;2.056881103505735;2.80179029551842;2.0701705806364417;-1;1.388662015908307;-0.15000000000000002;-0.9506442061032693;0;1.0900635899006756;1.4771212547196624;1.6792598930420173;0.7781512503836435:Main;Challenges;Coins:1;1;1;2.05998554535657;1;1;1;1;0;1;1;0;0;0;0;0;0;0;0;0:U2;Prestige;Prestige Dimensions;Prestige Dimensions 2;Prestige Dimensions 3;Infinity;Prestige Dimensions 4;More PU;U3;Prestige Dimensions 5;IUX2;More PU 2;Prestige Dimensions 6;Prestige Challenges;Amplifier;IA2;More PU 3;Prestige Challenges 2;More PU 4;Prestige Dimensions 7;IUX3;Amplifier Upgrades;Prestige Challenges 3;More PU 5;Prestige Challenges 4;Prestige Dimensions 8;Inflaton;Hide AP Formula;IU43;AUX2;Infinity Challenges;IU6X;UX2;Coins;IA1;CB1;Cps Display;CB2;Coin Upgrades;CB3;INUX2;CB4;CB5;CB6;CB7;CB8;IC3;CUX2;IC4;PU51;Taxification:2.8533426458574227;2.187940938553254;-1;2.2349535740133657;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;3.1131580286022746;-1;-1;3.0859708611559866;-1;-1;-0.95;-1;-1;-1;-1;-1;-1;-1;-1;-1;2.161897731328422;-1;-1;1.9650309737008214;-1;-1;-1;-0.925;-1;-1;-0.75;-1;0;-1;-0.99;2.416810009126978;-1;-1;-1;-1;-1;2.035163786989221;-1;-1;-0.95;0.10551018476997394;-1;-1;-0.996;-1;0.013679697291192559;-1;-1;-1;2;0;-1;2.1615003035443996;-1;-1;-1;0.1687920203141818;-0.999;-1;-1;0.09246796146747849;-1;-1;-1;0.17609125905568124;-1;-1;-1;1.4818754809583876;-1;-0.025000000000000133;-1;-1;-1;-0.014999999999999902;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;0;-1;-1;-0.9;-1;-0.9:3.2220783963812454;2.2680529055569503;-1;3.222947893547276;-1;-1;-1;-1;-1;-1;-1;-1;-1;2.5718034940273533;-1;-1;-1;3.2240114068118517;3.223688507914564;-1;-1;3.2115055429918664;-1;-1;1.222847339905627;-1;-1;-1;3.2007646660834763;2.076089773581155;3.147320805871361;0.6373809816470909;-1;2.076089773581155;1.4586155648783266;-1;2.076089773581155;1.2633465581579755;-1;3.2071447653284793;-1;1.1966541023170594;0.5069051778722578;2.076089773581155;2.1618977428139443;-1;2.0568811035057224;-1;1.0692508322134229;1.1587051712006788;-1;0.5118833609788739;2.076089773581155;2.1417409472275475;-1;1.44431144535558;-1;-1;2.0351638065198;0.10551018476997394;2.076089773581155;-1;1.9650310287115726;-1;1.3913489923836575;-1;-1;-1;2;1.388662015908307;2.246319927684889;2.5907972464947644;0.14612803567823723;1.6989700043360187;-1;0.0881360887005513;-0.983;-1;0.8696753949252142;2.263966146241206;-1;1.2673182330041068;-1;0.0969100130080564;-1;-1;0.3490676832017845;0.10066391218614279;-1;0.032986152904389554;-1;-1;-1;0;-1;-1;-1;-1;-1;-1;-1;-1;1.111155526011686;0;0.9492095761931316;-1;0;0;-0.32014944799945;-1;0;-1;0:2.2028238840571577;2.1941480777138906;0;0;0;2.1904725825079727;2.1856084445375967;2.1808232074278973;2.176111184217503;2.1717823041536333;2.167656568236391;2.1636747319384337;2.159808379841321;0;0;0;0;0;2.15736348776757;0;0;2.149993167443931;0;1.160515959171838;2.161856950516099;0;0;2.0721978353802095;2.076089773581155;2.076089773581155;3.1146967413287334;3.147320805871361;2.070713772915448;2.076089773581155;2.161063773268837;0;2.076089773581155;2.1107769123868474;0;0;0;2.0854037041357696;0;2.076089773581155;2.064413996575072;0;2.0568811231498074;0;2.078999656155851;2.417007161471118;0;0;2.076089773581155;0;0;2.067126783292852;0;0;2.052516339320614;0.6989700043360186;2.076089773581155;0;2.0274993852300103;0;1.353199025288211;0;0;2.0702192477893346;0.6020599913279622;1.3886620159083072;2.5414691851569575;0;0;0;0;0.4771212547196623;1.0900635899006756;0;0;0;0;0;0;0.30102999566398114;0;0;0;1.4605396351007438;0;0;0

It looks a lot like another game I play called "Synergism"

But yeah, those are pretty high numbers :D

I'll look into going beyond the boundaries of the "double" variable

(+1)

Yeah, Synergism  is mentioned on the description page.

If there is an issue with high numbers in Unity, couldn't you just introduce a new currency where 10^303 = 1. And every time you hit 10^303 you have another new currency. Like having Copper, Silver, Gold, Platinum in old school D&D games, you could have neo, heavenly and godlike (or whatever) as incrementally higher versions of the same currencies.

So something could cost 1 neo Karma and 3.6e31 Karma, for example.

(+1)

I was thinking of something similar

Thanks for the suggestion, gonna note that down :)

(+1)

Yet again I have scoured every inch of every menu in the game and have not found the Curiosity Killed The Cat achievement. I am convinced that it is not in the itch/PC version or it requires a VPN to be visible.

(+1)

I was at 1e250 when you added the cap. When it is lifted, I expect to be fairly close to a centillion with all the extra promoted disciples and bonuses I am amassing. At least an ascension or two away from the big 303.

(+1)

OK, maybe not 250, maybe 248