Placing down walls and traps felt satisfying. Could use some more gameplay variety. Also I got softlocked as well (see image).
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A member registered Jul 13, 2019 · View creator page →
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An incremental game about a hot air balloon. (New Year Incremental Jam 2024 entry).
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Can you wield the untamed tesseract and escape the hostile planet?
Survival
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Use your farming skills to postpone the inevitable bugpocalypse!
Strategy
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Ludum Dare 47 (Game Jam) - "Stuck in a loop" - Survive 25 waves of Woobledongle attacks and defend the planetoid!
Shooter
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GMTK Game Jam 2020 - "Out of Control" - You make the burgers. The animals decide the ingredients.
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Recent community posts
Phylogenesia Automatorum jam comments · Replied to entropygamedev in Phylogenesia Automatorum jam comments
- Very cool lore and atmosphere here. I especially love the sound design.
- I didn’t find the “event” where I selected between two choices to have any impact on the gameplay. I’m a goal-oriented/mastery player, so I wish there were a way to skip them or have them go faster if they did offer some impact on gameplay.
- The loop is decent but I wasn’t sure if I was playing a roguelite or not. I was dying and unlocking things but not progressing fast enough to know if my slow progress was a skill issue or a meta-progression issue.
- Very cool lore and atmosphere here. I especially love the sound design.
- I didn’t find the “event” where I selected between two choices to have any impact on the gameplay. I’m a goal-oriented/mastery player, so I wish there were a way to skip them or have them go faster if they did offer some impact on gameplay.
- The loop is decent but I wasn’t sure if I was playing a roguelite or not. I was dying and unlocking things but not progressing fast enough to know if my slow progress was a skill issue or a meta-progression issue.
Yeah, it looks like it is related. The Godot team is usually pretty good at fixing bugs like this. And to be fair, Godot 3 is the LTS (long-term support) version and I’m pretty sure it has none of these issues. We just wanted to play with Godot 4, the “latest and greatest”.
We added a Linux build for you to download. See if it works for you and let us know, please.
Haiku, the ~Baby~ Robot [A wowie 3.0 jam game] jam comments · Posted in Haiku, the ~Baby~ Robot [A wowie 3.0 jam game] jam comments
The concept is quite cool. It would have been nice if movement was a bit smoother, and if it was a bit more clear what characters were meant to do and what abilities they had. I'd say include a tutorial but we didn't really have time to do a tutorial in our game 😅 I think you can develop this concept into something really awesome.