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Aasiq S A

131
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5
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A member registered Apr 24, 2018 · View creator page →

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Thanks :)

Yes. The main and alternate control info is placed in the right side of the screen from level 2. I should make it more clear, though. Will look into it on the next version. 

Thanks :) Glad you liked it. 

For rotation, Z or Q will rotate in anti-clockwise direction and E or C will rotate in clockwise direction. Sometimes, the directions will mess your brain if you start from top or bottom( It did mess with my brain too :p). 

For two hand play, you can control the pivot with arrow keys on right hand and rotation with z/c left hand. 

Overall, will rethink the button mapping in the future! Thanks for the feedback

Thanks :)

Thanks :) Glad you liked the mechanic. Use levels screen to proceed to further levels if you get stuck in any particular level. 

Great mechanic! Camera controls are little clunky at times. Neat execution overall

Short & Interesting game! I wish the "Joined Together" concept of  first level was used more! 

Fun and Original idea! Enjoyed it! Great job!

Boxes got blocked sometimes. Otherwise, neat, fun mechanic

Neat idea. But very short! Player speed and the gravity could be tweaked to give player more control while playing it!

Neat idea! Sound track suits the mood of the game!

Glad you liked the game :)  Will re-think the control schemes in the post-jam version!

Cool idea! Loved the pixel art!

Fun Puzzle Platformer! Neat execution! Apart from few inconsistencies in the mechanic, a check point feature would have been great!

Clever remix of a classic game. Goes well with the theme too! Well done!

Interesting idea. Loved the level design! The movement and the jump can be made more tighter! Otherwise, Great work!

Fun & Neat idea. But, the control system could be more simpler.

Congrats on successfully completing your first game jam!

Amazing idea! Neat execution. Loved the few seconds to increase your score concept after a particle has been destroyed! Well done!

Amazing idea! Neat execution. Loved the few seconds to increase your score concept after a particle has been destroyed! Well done!

Neat use of attaching/detaching mechanic!

Good concept. Controls were bit janky and the game could have a checkpoint feature

Fun and neat idea. Checkpoints concept was nice (instead of separated levels) which makes the game feels continuous! Nice job!

Brilliant Puzzle game. Excellent levels, Polished controls and execution. Loved it!. One of the best games I've played in this Jam. This game needs more rating!

The swing physics feels Great! 

Loved the aesthetics of the game! Some Platforms that I need to reach and the required double jump height didn't go well sometimes. Overall, neat execution!

Loved the mechanic and artwork! Only issue (Not exactly an issue) I felt was the red boxes feels like an obstacle and I died many times by trying to avoid it. Just wanted to share it!

Thanks :) Will re-think the button mapping for the post-jam version.

Glad you liked it :) I'm collecting feedback on the pace of the game. What made you feel that this game is not for you?

:O

(1 edit)

Thanks :) Glad you liked it. For the pace of the game, what exactly made you feel that the pace is slower?

Glad you liked the game. By slow pace, do you mean something about movement/rotation speed or the overall tricky to navigate theme? 

Thank you :) Glad you liked it. 

Noted the Disc issue. Glad you liked the game :)

Neat little concept! Liked it!

Great visuals and very polished gameplay! Loved the spring effect!

Thanks :) Glad you liked the gameplay and overall minimal theme!

Loved the picking mechanic. Survived few near death moments. Neat execution!

Loved the picking mechanic. Survived few near death moments. Neat execution!

Fun!