I was having the same problem with this Unity version but managed to download it by clicking on "Add package by name..." instead and pasting: com.unity.nuget.newtonsoft-json
Hope this helps.
Took a while getting used to grabbing the weapons but it was fun and intense when I got the hang of it. I wouldn't recommend playing this when it's 33˚ and you have no air conditioning as I worked up quite a sweat playing this haha. Also as others have said there was a bit of lag when playing on Quest 1, but that's not too surprising as it's quite dated hardware by now.
Really cool idea! I would prefer the steering to be a little more sensitive so I wouldn't need to twist my arms all the way around, but I was able to get the hang of it after a few tries. Also maybe worth only making the fire start chasing the player once the car has started moving as it took me a little while to read the instructions on the first try. Overall it was a lot of fun once I got used to it and could start getting past the first couple of corners, good work!
Fun and simple game. I was a little confused at first when trying to hold the torch in my left hand whilst moving with the joystick as the torch would move as well, but it wasn't an issue when I held the torch in my right hand while moving. But apart from that I enjoyed it and liked the Egyptian theme :)
I actually enjoyed the turn-based gameplay despite not usually being a massive fan of that type of game, but in VR it feels much better for me and suits the teleportation movement well. The different upgrades to the fire spell also added extra strategy to the game which I liked. Would love to see this idea being taken further beyond the jam!