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AdrienSnow

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A member registered Dec 03, 2018 · View creator page →

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(3 edits)

Les bruitages comiques couplés au voice acting du début aident à instaurer l'atmosphere du jeu qui est confirmée par les descriptions ainsi que les possessions des personnages. Je pense avoir eu un assez bon combo au début du jeu que je vous dépose donc ci-dessous. 

Au niveau du gameplay, refuser des gens semble être en moyenne plus profitable que de les accepter (en sachant que je ne suis allé qu'au jour 50 donc la taille de mon échantillon n'était pas énorme). Les événements ajoutent également un peu d'imprévu qui est appréciable.

Du bon travail! Le tout est très harmonieux et bien amusant!

Thank you for your feedback! We will keep it in mind ^^

Thank you! :D

Glad you enjoyed it :D

We will work on it! Thank you for your support :D

Thank you so much! We will try and add some more levels once the rating period is over!

I quite enjoyed it! I don't really understand why you need to slow time down i order to move but after getting used to it, I was able to progress more easily ^^ Cool take on the theme nonetheless :D

Now at first I thought it lacked the unpredictability of the controls that the original game is so famous for. But after falling a few times trying to go too fast and literally launching myself off the map; I have to admit I was wrong. Great entry. 10/10 would yeet again.

Nice little demo! You should try and do some more levels once the jam is over :D

I'd say this was a successful first jam! Well played! (Gas cloud is the best :3)

Cool idea! I loved the transition effect :o If you have some time after the jam ends, you should probably take some time to work on some levels that exploit your mechanic even more :D 

Given the short amount of time we had for this jam, I'd say you made a successful game!

Hey! We tried our hand at recreating Tracer's and Ekko's time bending abilities and it would be nice to know what you think of the game :D

https://itch.io/jam/mix-and-game-jam/rate/499301

Hey! We tried our hand at recreating Tracer's and Ekko's time bending abilities and it would be nice to know what you think of the game :D

https://itch.io/jam/mix-and-game-jam/rate/499301

Hey! We tried our hand at recreating Tracer's and Ekko's time bending abilities and it would be nice to know what you think of the game :D

https://itch.io/jam/mix-and-game-jam/rate/499301

Hey! We tried our hand at recreating Tracer's and Ekko's time bending abilities and it would be nice to know what you think of the game :D

https://itch.io/jam/mix-and-game-jam/rate/499301

Hey! We tried our hand at recreating Tracer's and Ekko's time bending abilities and it would be nice to know what you think of the game :D

https://itch.io/jam/mix-and-game-jam/rate/499301


Hey! We tried our hand at recreating Tracer's and Ekko's time bending abilities and it would be nice to know what you think of the game :D

https://itch.io/jam/mix-and-game-jam/rate/499301

Thanks a lot! We are going to work on it :D

Alright got it! Can't believe I missed it the first time :p Well done fellow squirrel enthusiast ^^

I enjoyed it! Especially the ending ^^ The mechanic really does work well even in a 2D environment, well played!

Really cool combat system with quite a lot of depth to it! Enjoyed playing it for a few rounds ^^ Thank you for adding an option to mute the music too, it can get tiresome after a while!

Excellent Level Design with a very nice difficulty curve! 

Excellent Level Design with a very nice difficulty curve! 

Short but sweet! Really innovative idea with a really good execution ^^ I somehow got stuck out of the map when a block reappeared on top of me though so if you plan on making more levels, you should look into it :D

 

Was a fun game to play through!

Really chill game! Collected the acorns, the basket and the twigs but couldn't find anything else :/ Did I miss something or is there no end screen? ^^

Anyhow the art style is really cute and the controls are amazing, climbing and jumping around feels really great :3

Thank you!

Thank you :D 

(1 edit)

I did it!!! This was a super cool experience! Getting all the strawberries felt just as great as in Celeste, although I did activate a checkpoint down below later in the game because I missed a strawberry and so when I died at the top it respawned me all the way down :'( With some tweaking to the controls I'm pretty sure you could do some more great levels! I also found out that the wall jumping could be abused to infinite climb so some tweaking is needed there too ^^

Solid entry overall with not only one good mechanic recreated, but a few. Good job!

Triangle level feels perfect, however the other two feel way harder - it seems (to me at least) that it is less clear where you need to progress in those levels - maybe something about the lighting or color is different, or maybe it's just me. The concept is super original either way and I enjoyed trying to get the highest score on the first level! I can safely say this game has the potential to grow into its own standalone title. Timer glitches out every 30 seconds though so you might wanna look into that.

Great job overall, very unique submission!

Glad you enjoyed our entry :D It was a lot of fun to make and we can't wait to build more levels!

Thank you so much! We really wanted to do more levels but didn't quite have enough time ^^ Glad you still enjoyed it!

Done! I guess we had the same idea :3 Overall great use of your two mechanics, the difficulty curve is a bit steep but at least it felt great knowing i couldn't get past rooms without using all of my abilities ^^ Although you might wanna remove your WebGL build because the exit isn't on screen and it might confuse people :/

Really cool idea with deep mechanics ^^ I quite enjoyed the jump reset!