Very interesting concept, did not expect a rhythm game! Music and graphics work together surprisingly well. If you are going to make a full version post comp maybe there is a better way to telegraph the laser movement behavior.
agameortwo
Creator of
Recent community posts
Cute game! It’s an innovative mechanic! The jump through wall is satisfying to pull off. If you’re gonna expand this post jam, two things I wished for were some kind of grace period when you hit space so that if I jump right after I phase I don’t fall through the floor (but my friend disagrees). Also it would be neat to have checkpoints.
The intro cinematic is really cute and I like the voice acting. Unfortunately the game stops working right around when they say “take this it will turn them into normal mode”. Chrome (version 116.0.5845.179) throws the error “Webgl Context Lost”. I’m on an M1 Macbook Pro with OS Version 13.5.2 if that helps!
It’s possible providing downloading builds will be easier I think godot4 web is a little janky.
Interesting game. Although this is not explicitly stated I assume the gimmick here is that the "good" green boxes are to be avoided and you either want to kill yourself by throwing yourself off a ledge or into the "bad" red blocks. I got to level 5 but then it got too hard for me. Also when you fail a level you go back to the previous level, not sure if this is intentional.
Overall reminds me of the Karoshi Series
Hey everyone! I built this combination of a stealth game / board game for two players. It's somewhat of a mashup of chess and battleship.
You can play it here: https://agameortwo.itch.io/pounce