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Aletuno

20
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11
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A member registered Oct 05, 2022 · View creator page →

Creator of

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Fun Little game! I liked the fact that you had to use the rings for more fuel, as I ignored them in the beggining, until I realized they were necessary to go fast. The graphics were also really polished, since the pixel effect wasnt too overdone or flickery.

The art was very cute, and I liked you went the extra mile by making other controls in mobile. Nice game!

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Thanks for the feedback, I like your idea of speeding up the game with shift, I also agree the first zone is a bit boring for replaying the game, but its necessary for first playthroughs so your solution solves the problem!

And yeah, the color mixing guide on the left can be improved a lot. Its a thing I made last day for people that were forgetting the controls. I thought about the typical color circles combinations in art class, but with my controls another type of graph would better fit in. But as you said, purple is the hardest to show (and to shoot).

Cute cats gaming

Honestly I dont really care about the AI, But the background is kinda meh generated. Im sure you could have use a better model/promt for it. It brings down the really good art of the aliens. img2img/inpainting would be a nice tool if you wanted a specific layout.

The game itself was very good, though. I would like if it didnt blur out the keys, since there is no added difficulty to that. Its just confusing for the sake of it. The keys just add more clarity to the gameplay, leave them there.

I enjoyed it a lot anyways!

Yeah, main problem is that when the player runs out of ammo, thats it. it would be nice to add some sort of melee option (even if it was incredibly weak, maybe you would need a few swings) so the player could kill with no ammo to regain it.

Really fun puzzle game! I was a bit annoyed when having to time gates between aliens. I wish there was an option to resume an oroder from the end, so they wouldnt mistchmatch when doing it myself again.

A few more mechanics, and you could make a lot of levels with this concept! I like it.

I liked the little "Wee" when you gain new friends, though I was a little confused about how to give them space. not really understood how the orbit was defined when going closer to other stars. So at most i got 4 friends. the adaptive music was great too.

Nice retro game! I would have liked if you could still upgrade yourself more to keep playing, really original concept!

I thought about making a color blindness mode, since my main mechanic was so dependant on colors, but i just didnt have enought time for it. I apreciate you playing it anyways. Glad you liked it!

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The art of the game was pretty nice c: The game was very engaging, trying to understand what possible dragon could be in each egg Color/Temp was very fun :D The only thing I would improve would be to stop time when looking the info, so it would be easier than to memorize it all, but that just for begginers, so it isnt that bad either. The music was stuck in my head for a while in the good way too.

Overall, pretty good game!

What crypto does to a dragon. Loved the little Rpg jokes on the browser!

Nice 3d gameplay! only complain is that it was hard to understand where the bomb monster was shooting from outside the camera, and oneshots easily. Nice graphics overall!

The dragon looked so smoothly done... it was really responsive!

Really fluid gameplay! The cover also has very nice art.

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Totally agree! the game concept was another one entirely, but due to time limitations I changed it to this one halfway through. I already made the flying mecanic by then, so it kinda just stayed. I made it so you can tilt your tower more if flying (I never use it too).

It has very good art honestly. the logo seems like a mascot i would have as wallpaper in my phone. The puzzles were actually challenging and fun too :D 

Very cute art design, and the music was a perfect fit for the game!