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Supermassive Friend!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation/Theme (If the optional theme is used) | #4 | 4.273 | 4.273 |
Overall | #13 | 3.758 | 3.758 |
How polished/complete is it? | #20 | 3.636 | 3.636 |
Overall/Fun | #22 | 3.364 | 3.364 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It took me a little while to realize the game had (literal) depth :D
A very fun game and an interesting concept. The sound design is also very good
Very cool concept. It would be easier to visualise with 3D assets but it still cool anyway :)
Dude this is AMAZING, I love when u add planets the music changes and the art style is very cute I love it. I got a score of 8949(is that good?). The background could use a bit of help but overall an amazing game.
Cool game :D
A simple but polished game with neat graphics
Well done!
The adaptative music was pretty cool! I also enjoyed having lots of planets orbiting, was just a bit sad that I couldn't find a way to prevent collisions - liking a timing in the orbit that allowed a planet to enter safely or something.
Took me a while to work out as well, and once I had a lot of fun! The only thing I couldn't work out is how to strategically collect enemies in such a way that they don't crash into each other, it didn't feel like something that was within my control. Still a really cool game and great concept!
Very cute experience! You quickly get attached to the little stars and watching your friends collide into oblivion is fun and heartbreaking at the same time ❤️ Very cool music too, maybe you could change the control description "speed up" to something clearer? I got lost at first!
Thank you for your words! Just changed it to hopefully make it more clear :)
I liked the little "Wee" when you gain new friends, though I was a little confused about how to give them space. not really understood how the orbit was defined when going closer to other stars. So at most i got 4 friends. the adaptive music was great too.
There is a bit lack of feedback to user actions. It took me some time to understand how to play because of this lack of feedback. But once you get it: you can enjoy the great art, the great music and the game idea! I think there is something good behind your idea and it's not an idea you will see often in games. Congrats👏
The rhythms and music are wonderful. Maybe it seems like something is missing, but it's still a great gaming experience! Well done!
I absolutely love the music and how finding new friends introduces new layers to it. I'd love to see this in an art installation somewhere where the game is projected on an entire room!
I agree with LowQualityRobin's comment about the tutorial.
Nice work!!!
Really creative use of orbital mechanics. And nice touch with the dynamic music.
The controls took a bit of getting used to, so some kind of in-game tutorial would be nice.
Overall, really solid entry based on a great mechanic!
It was exciting to realise that the game is set in a 3D scene after initially thinking it was 2D. The orbital mechanics are satisfying, as well as the animation after a collision. Well done!