Lobby scene with ready buttons took a while to implement in code XD
Leanerd alot doing this project :)
I really enjoyed the way you dealt damage to enemies; it reminded me of the Survivor.io Instagram advertisement, haha. It would be great to have information on the amount of damage I'm inflicting on the enemies and also display the enemy's life on the game screen – these are crucial elements to be shown.
Having a well-designed menu with settings would be a quick and straightforward addition. In the next game jam, you could simply adjust the theme and options for the menu if you wish.
By the way, for the damage aspect, you could check out my game to see how the damage popup appears when hitting a meteor; I think it would fit perfectly in this game.
Additionally, implementing a randomly generated map would add a lot of value to the overall experience.
Great job accomplishing all of this without an engine! I remember using SDL2 once for a Candy Crush game, and I initially struggled due to the lack of content explaining what I was trying to do, haha! :D
Yoo
How r u guys?
Cool idea.
Soo it is my first game jam, i work as software developer for more than 6 years and i use to develop games as free time, to build a portefolio good enough to get a chance as a gameplay developer one day :D
I did my project as one man army (xD fully developed by me) with help from 4 friends for testing purposes and one of them made me the video gameplay :D
I loved the experience of being able to join this kind of contests, i will for sure think about other game jams to keep on going :D
Im very happy that my game is currently on top #2 Popular games, very hyped about it.
Our team (me and the 4 testers XD) are evaluating and doing constructive criticism to help the projects of people who are commenting on our game, feel free to do so, we really appreciate it.
Above all, have fun and relax while playing.
https://itch.io/jam/kenney-jam-2023/rate/2181063
Read the narrative for better understanding of the game design, and play downloadable version if possible or even the full scren web for an enhanced user experience.
I liked the space colisions of the bullets it is enjoyable to do that ahah
I saw your previous projects it seems your are evolving in the right path, keep it going mate.
I had a similar bug in one of my biggest projects about AI passing trough coliders, you may need to search something about that, if you dont find online, message me i can take a look into my other project to help u ;)
The Adheres to jam theme seems a positive thing on this project.
I would like to read more about what is happening in the game to understand the deep concept besides map drawing.
TBH i jumped to a bridge that had no collision xD and got stucked on a "lake" and had to ALT+F4 the game all over again, something to fix if you are thinking about some remake after the jam.