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Exhibit Collector's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept (gameplay) | #149 | 3.154 | 3.154 |
Presentation (visuals) | #161 | 3.308 | 3.308 |
Overall | #164 | 3.231 | 3.231 |
Adheres to jam theme | #215 | 3.231 | 3.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool rpg dude :D
Very extensive game for 48 hrs, that's so impressive! I thought the assets you chose looked great, I liked the variety of mechanics, and even the little story blurb you created on the game page. I will echo some others in saying that I found it pretty challenging. Maybe because I was having trouble controlling the attacks, or they felt slow compared with the enemies' movement speed? I think it would also help to have more of an animation or even color change when you score a hit on an enemy so there's a more visceral sense of actually having hit them. Really nice game though!
great use of the assets, very fun dungeon game!
Fun, but challenging. It says that you can turn stuff into the museum to get health back, but I'm not sure how to do that? Unless maybe the special weapons don't count as artifacts?
The door with the book next to it at the top of the first room is the museum. If you're ever lost, you can always find your way back by following the book sign doors.
Ahh, thanks! I'll give it another go tomorrow.
Good game had fun playing it but the game is kind of hard, the enemies attack too fast and their attack go through walls
Wow I liked this idea. Advise you to watch a video on YouTube on how to remove lines between tiles
The game is pretty hard.. or I am just a noob! Still a great game and visuals!
We loved this one! Pretty nice feeling on the combat. Would love being able of using another weapon during the cooldown of the one we just used, other than that it's really fun!