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ArkantosKira

28
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1
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3
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A member registered Jan 04, 2022 · View creator page →

Creator of

Recent community posts

Great game! The environment and game mechanics are very interesting. Congrats!

Good game with fluid mechanics and well-distributed enemies. The challenge is well-balanced for players who wants to fight all the enemies.

Great game, I really loved the art style and the sounds. I would definitely play an expanded version of this game. Congratulations!

Thank you for playing. I’ll change the controls after the game jam. When I was testing the game, I didn’t realize that these keyboard shortcuts could be an issue.

Thank you for playing. The part that took me the most time was indeed the random generation. I’ll try to implement the suggestions after the game jam ends.

Great game. The dash was a bit difficult to control for me at first, but it didn’t hinder the experience. I love it the art style too.

Thank you for the review, that’s a really good suggestion. I’ll try to implement it after the game jam.

Thank you for playing. I completely overlooked the Ctrl+W shortcut during my testing.

The concept of this game was really fun, but the waves could be a bit more challenging. I was a little confused in the menu at first, but then I figured out what to do. Good job!

Thank you for the review!

Great game. It has a nice old-school vibe, and the mechanic of using the weapon as a way to move around is excellent, with well-executed physics. I also liked the difficulty progression with each level, as well as the art and music. Congratulations!

It feels like the beginning of a great horror game. Unfortunately, there was no gameplay, but the initial part was very well-made and polished. I hope you continue with this project after the game jam ends.

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Thanks for playing and for the feedback. I will fine-tune the random map generation later on.

The art in this game is amazing. It took me a while to understand the gameplay, and I had to check the recipe book several times to know the right order of steps. A small suggestion would be to create an initial level with fewer recipes and ingredients so the player can better understand the game’s concept. Great job!

Thank you for playing. I really messed up by leaving so much empty space in the initial area, and I should increase the initial blood level. By the way, if you use the double jump and then transform, you can go further.

This is the most addictive game I've played in this game jam so far. The possession system adds a layer of strategy to the game that is simply amazing. Great job!

Great game, challenging in just the right way and addictive enough to make you want to play again and try to beat your high score multiple times.

Great game and very addictive. The game mechanics are simple but challenging in a good way.

Both game modes were very enjoyable. That specific part at the end (no spoilers) was well thought out, as it was the first thing I thought of when I completed the level. Great job!

I liked the game; it's challenging in just the right way and requires a lot of trial and error from the player. The speed could be a bit lower in certain parts, but nothing that significantly hinders the gameplay.

I really liked the game’s art. In my opinion, the character could accelerate and decelerate a bit more slowly. It takes a while to get used to the player's inertia, and the game is punishing, but overall it's a great game

Thank you for the review. I probably left too much empty space between the initial area and the rest of the game because I didn’t want some enemies to start moving towards the player right away. If you flew around the map and couldn't reach a any area, you can after collecting the two blood bottles you use the double jump and transform in the air to save blood and then fly straight up until you find it.

Thanks for the review! Honestly, I spent much less time than I should  testing the initial area compared to the rest of the game. I really should make the game’s objectives clearer from the start, and I focused too much on the random generation . Only in the initial area I left a larger gap between the areas with enemies, also I should have set it to start with a higher blood value. A tip that might help is that since you can transform freely, you can use the double jump to start from a higher position, which saves a lot of blood.

Great game

Great game, really liked  the art and music.

Really fun game, gameplay simple and complex at the same time.

Great visual novel!

Cool game! Great art and music.