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A jam submission

The Space ElevatorView game page

A short adventure as a worker on the space elevator.
Submitted by Nebulaoblivion — 3 days, 2 hours before the deadline
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The Space Elevator's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#53.8893.889
Fun#53.9443.944
Overall#53.6003.600
Sound#83.4443.444
Mechanics#103.1673.167
Art#113.5563.556

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

WHAT EVEN IS THIS GAME DUDE? WHAT? Lol, I was so surprised. Don't read further if you haven't played yet, go play it. When I first started I was thinking, wow these are surprisingly good movement mechanics for a crane game then the "surprise" happened lol. How did you even finish this? Anyway, great game, had a lot of fun. Throwing containers around was nice and the part after was even better. Congrats!

Developer(+1)

Haha! Glad you got a kick out of it, thanks for playing!

Submitted(+1)

I enjoyed my swim! I accidentally skipped the first level while exploring, but went back for it afterwards. Really love the models, though the crane sequence was a little slow and janky.

Developer

Yeah I wanted some jankiness in the crane for the silliness of it, but I think it might have been more fun if I had it speed up while holding down the key, since it could feel like a bit of a drag slowly waiting to rotate back. Initially, I was like, “Yeah I’ll just have the player load the entire ship on” and then I was like, “oh god no, nobody is going to play past this section if they have to do that many crates” haha. So I was hoping 6 would be a nice middle ground of like.. It’s enough crates to have some fun throwing them all around, but not enough to make it drag on too much? But it was a little hard to tell if I was getting that ratio right or not.

Submitted(+1)

“Don’t worry about the blue ones, throw ’em anywhere” got an actual laugh out of me. Nice xD

Developer

hehehe good! Mission accomplished!

Submitted(+1)

Both game modes were very enjoyable. That specific part at the end (no spoilers) was well thought out, as it was the first thing I thought of when I completed the level. Great job!

Developer

thank you!

Submitted(+1)

10/10 would jump off the platform again

Developer(+1)

Some say DebaDebs is still falling to this day.

Submitted(+1)

I pressed TAB >:P

Submitted(+2)

Hey, this was really cool! You made 2 independent yet equally fun experiences with their own gameplay loops. The physics involved is very well done and the modeling and everything is very nice. You did a lot for the amount of time you had! And I thought you had an excellent take on "Elevate"! Really good job!

Developer(+1)

Thank you very much!

(+2)

LOVED this, very silly but both levels were enjoyable and well made! Very on-theme overall,  and fun mechanics all around! Keep it up!

Developer

Thank you! Will do!

Submitted(+2)

What a quirky game - the first job is pretty straight forward. Some crazy float physics but that's fine for flingin' those crates around. Then level 2 happens and it's a totally different experience. Well made, well done!

Developer

Thank you!

Submitted(+1)

This is amazing. I cant figure out how you can make art at this quality in that short amount of time. Really good job. I have one question tho. Is it intentionally that you can go to space before loading the containers?

Developer(+1)

thank you! Keep in mind I’ve been practicing 3d for about a half decade before you were born. There’s really no secret trick, just a lot of practice and you’ll speed up.

It is indeed intentional! Partially because you didn’t seem excited about craning it up, and I wanted to give you the option to bypass it if you wanted. Later, when I added the menu I could have taken the skip out, but I thought it would be funny to leave it in.

Submitted(+3)

really nice game. Good thing there were no surprises though

Developer

Thanks hobbes! :)

Submitted(+3)

This is very stupidly charming but yeah the game looks nice, the audio is good and the game works and is great fun. I don't know how I'm not fired saying I threw every container at my co-worker but I guess things work different in the future.

Developer(+1)

Thank you! Those crane-elevator-astronauts have an amazing union, super hard to get fired!

Submitted(+1)

I don't know how you guys achieve such graphics in such a short amount of time

Developer(+1)

coffee

Submitted

Submitted (1 edit) (+2)

good work! voice over and dialogues are amazing, and the gameplay is smooth. Specially the crane gameplay, so much fun and engaging. For a single person to achieve this level of quality, did you even sleep? Too good for a game jam, All the best!

Developer

Thank you!