Yes, this game can be more deeper and expansive!
While playing, what were the things that came into your mind?
This game flow will be need to stitched together again after incorporating the additional elements, but the current flow was smooth right?
Aswin Behera
Creator of
Recent community posts
Yes, that was an idea! One flow where we accidentally let in Bots into the server, would have had some negative consequences like performance dips in the 1v1 gameplay.. And to weed out those bots, we would have to see the chats in different channel to find suspicious behaviour, like:
- repeated messages with the same content everytime
- posts at exact same time everyday
- login from different locations/countries within the same hour
- instant replies always
stuff like that, could make the gameplay more immersive, all the while making the players feel intelligent. This would also influence the spec list of the different powers in the 1v1. There's a possibility of a good ecosystem of gameplay mechanics here.
We had a bigger scope, but as the hours went by, it became smaller and smaller. So, if the reception is nice, we would take it forward. The 1v1s could be more strategic and varied, depending on the bots you face. The deduction part of the play get more difficult and require extra developer tools you lock after destroying certain bots. Things like, could be a whole meta/satirical experience!
What do you think? How can this game grow in your perception?
Hey, SoulSpiller! The web build had a gameloop breaking bug, you can try the windows build here for the complete 'experience'. The bots have to be stopped, and we will leave no stones unturned.
This problem has been bugging me. I exported the Mac version from PC and it exported it as .app, so it didn't work on my Mac. Someone suggested to export a .dmg version. So, does exporting the game on Mac make the export file as .dmg?
And your command worked for many games facing this problem. Kudos!
Here's my game: https://aswinbehera.itch.io/breathe
My very first submission for Godot. A top-down evade-em all :D