Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Slashing ThymeView game page

This thyme adventurers need saving.
Submitted by khalynin — 2 days, 20 hours before the deadline
Add to collection

Play game

Slashing Thyme's itch.io page

Results

CriteriaRankScore*Raw Score
Sfx / Music#74.0004.000
Gameplay#124.0304.030
Design#164.0614.061
Overall#193.7273.727
Theme#553.5763.576
Innovation#822.9702.970

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 29 to 10 of 29 · Next page · Last page

Fun game! I included it in my GoGodot Jam compilation video series, if you’d like to take a look. :)

Developer

Thank you :)

Developer

I updated the version,

* Remapped controllers for mac users ( sorry :D )
* Fixed audio issue
* Minor bug fixes
* Added credits page

Submitted

Verz nice animations, and effects! I liked the art style! It was very satisfying to play! Nice job! ^^

Developer

Thank you so much! :)

Submitted

Good job on the graphics and UI. The gameplay felt fun and satisfying.

Developer

Glad you enjoyed, thank you for playing :)

Submitted

super satisfying!!!

Developer

Super thanks :D

Submitted

The attack animation felt good and the combo attack with points popping added fourish. When the character moved up or down it only faced the left side, though it didn't matter much in the head of the action.

Developer(+1)

I agree, the damage counters felt really satisfying. This was the first time I did that in a game I coded and it really paid off.

Thank you for your comment :)

Submitted

The attack animation felt good and the combo attack with points popping added fourish. When the character moved up or down it only faced the left side, though it didn't matter much in the head of the action.

Submitted(+1)

This game felt so good to play! The controls felt really clean and the payoff of any action felt very solid! I loved your artwork and the music felt fun and appropriate for the setting! I tried several times and had fun each time just seeing how far (or in some cases not very far) I could get with enemies slain! The replay value was great! Really good job and Really fun game! 

Developer(+1)

Thank you! Glad you enjoyed playing my game :) 

Submitted

That very funny, I love the sound effects and music with this pixel art. It has really cool fast driven action mood :D
I can imagine big game with cool world like this :D

Developer

Thank you :) as a side note, I picked the music "before" I set the pace. Really helped it :)

Submitted

Haha, that was fun! I love this music and the sound effects and the visuals and animations! It’s just a little uncommon having health and never being hit at all, but no problems there, it is very satisfying just slashing through everything =P

For some reason, I can only hear the game audio on my left speaker…

My best score was reaching level 19 🐉

Developer(+1)

Thank you so much :)

I set the hit points to just emphasize the "growth" theme. It starts at 12 hp at level 1 and reachs 4000+ hp in just 75 seconds. Also I learned but couldn't find a fix to the audio output.

Submitted

Hmm, maybe something with regards to positioning and AudioStreamPlayer2D? Or the audio assets only have the left channel?

It’s tough, in programming/game dev bugs could be pretty much anywhere xP

Developer(+1)

Huh, true... audiostreamplayer2d get the sound according to the position of the node... (I need to check if that's the problem :D )

Developer

Yes, this was the problem. Thanks for pointing out. I fixed it and will put a post jam version when it's ready :)

Submitted

That's a cool game. Keep Ctrl pressed (auto-fire) and move around obliterating everything.

Developer(+1)

Glad you enjoyed cutting up those vines :)

Submitted

Very cute story! Neat game design! I laughed hard seeing those friends hiding on corners, doing nothing! Very well game given this short period of time!

Developer(+1)

Thank you so much :) 

Also about those cowering adventurers, at least they didn't try to get themselves killed unlike your cats :D

Submitted (1 edit)

Loved the feel of it, would be cool to have some more impact tho when you hit the enemies but the effect is really dope. congrats ^^

Developer(+1)

Thank you, will keep that in mind next time :)

Submitted

Cool game! looks great and I liked the slash animation. Also loved all the text for the other people in the pub, super funny. My only change would be to have an alternate key for slashing other than ctrl for us people playing on Mac >.< 

Developer

Learned about that problem after I posted my game, will not happen again ><

Submitted

Wow! For being your first jam you did a really good job! Congratulations!

Developer

Thank you so much :)

Submitted

I'm setting off to kill that red dragon, the battle will make quite a tail indeed but hopefully it won't dragon too long.

Loved the fast gameplay and the puns, well done!

Developer(+1)

Thank you! Considering how fast you became level 19, I would recommend world domination after killing that dragon. :)

Submitted

Nice fast paced game with good looking pixel art. Felt really powerful slashing through all those vines. Would have been nice to see other enemy variants and enemies that attack or stun the player.

Developer

Everyone seems to have enjoyed the game so far, I might do an improved version after the jam with more content :)

Submitted

The pixel art is top notch! I like too the slash sound and the overall humor of the game. I can kill a black dragon, I hope that's enough to move on. Good job!

Developer (1 edit) (+1)

I didn't draw the pixel art myself, they honor belongs to "Calciumtrice" and "Kronovi". I did the sword effect myself though.

black dragon(lvl17) is pretty good but some can consistently get up to red dragon(lvl19). I managed to get up to tarasque(lvl20) in a few occasions when its a lucky spawn.

Submitted

Nice game but there’s not much threat as you can spam the attack to mow down the enemies before they get to attack you. But I had a blast for couple of runs and could kill a red dragon! Good job.

Developer(+1)

They don't actually attack at all, the game is more about slashing as many in the given time frame. Glad you enjoyed it :)

Submitted

Oh okay. I thought they would attack since there is health bar. :D

Developer(+1)

I really doubt we should worry about lvl1 vines hurting us when we get to 4000hp in 75 seconds :D

Submitted

You make a very fun game! 

The animation of the slash atack is so fluid (i think you have some work with it), the controls are very responsible and the music combine too much with this game. 

The cutscene realy makes difference, the plot is solid and good.

Congrats man, it's realy a good game!

Developer(+1)

Thank you! Glad you had fun :)

Viewing comments 29 to 10 of 29 · Next page · Last page