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Auscan

24
Posts
5
Followers
A member registered Sep 24, 2021 · View creator page →

Creator of

Recent community posts

Thanks for checking it out! I will squash that bug if I encounter it

I like the way red box moves :D

I am glad you liked it :)

It feels too good when the sword stick in the ground

Zombies don't mess around! I was not strong enough :D

Nice game! I used practice mode to get used to the mechanics, once I was familiar with the controls the game felt fluid and fun. I ran away quite a bit until the fish caught up to me

I like the idea.  I have a few feedbacks.
Some mechanics are too punishing to use. For example, using fireballs consumes your health, or the cannon starts so weak that it dies in the first wave without even being used once.  Other than that I think it has some solid base to work on, good job!

So simple yet addictive, that's a good game mechanic right there

I like this, it is fun and always something to do. I especially liked the UI design it feels like I am driving the tank

Thank you for checking it out! I am glad you liked it, I will add more weapons and build options to spice it up

Thanks for playing my game! That's an interesting pivot idea

I deforested an entire forest just to get that shield polished lol Bu jokes aside this is cool, reminds me of an anime I watched

The game is well-paced, and the mechanics are introduced timely. The jumping feels good when you get it right. Well done!

I like the way the wizard cast spells as you type, it gives instant feedback and it feels good

Realy easy to get into. I like it

Cool concept, but it was too difficult to play. Not the math problems tho, switching between math and the shooting. I have an idea for this, how about splitting both?  Shoot enemies for a while and a pop screen appears(game pauses) you try to solve the math problem within a limited time, if you are successful you are rewarded with an upgrade. Just like Vampire survivors but with a twist

I like the idea of this game! Town build combined with tower defense. If you work on this a bit more I think it will catch attention

I like the idea of this game. However, it was tiresome/boring to inspect the enemy all the time. Maybe communicating with the visuals or UI may work. But I will give it an another try in the future

Enemies become friends when you give them flowers, 10/10

I dig the art style and music! I have little problems in the tutorial scene. I fell, and I was endlessly falling. Maybe adding dead colliders to the pits fixes it. Also, I wanted to see how high my jump boost is when I press Shift.

Thanks for checking out my game! I will keep working on it.

Love the art style! The game can benefit from a bit more depth :)

Looks fantastic, mechanics are simple and intuitive

Thanks for playing my game! I will add a setting for adjusting volume with the next update