there's a video
badcop
Creator of
Recent community posts
I finished my (your?) game
https://badcop.itch.io/i-make-a-game?secret=VI56K5yqYTWH0T30WbGaP1gJjnI
cool tower defense! I liked the chameleon creeps, those were really interesting
it was a bit unclear when i started the game what path enemies were going to take. it would be nice if hovering over a creep type on the sidebar showed the path they intended to take.
I also kinda wish it didn't deselect the unit type every time i placed something, but maybe I just need to get used to the hotkeys
also love the name lol
this is a really cool game concept! i particularly like the balancing act of choosing how much money to use per attack. I think you could push this even further; give me some way (mouse wheel?) to control my money-per-attack mid round
I also would really like to see an auto-collect feature at the end of the rounds; I think it's one of the most satisfying moments in these types of games, and it feels like it's just an artificial buff to the magnet upgrades
also I love the way the character moves haha. this game was a lot of fun, thank you!
sorry it took so long to review; i've been reading the scroll text for about 4 days now
i loved the music in this game, and how well it was coordinated with what was going on at the time. the intro music really set a nice tone, and it made me not want to skip the scroll text
i ended up running out of fuel really fast; i think i needed to prioritize upgrades, but I tried instead to prioritize fixing/fueling my ship (which left me with not much treasure for upgrades)
this was really fun! I particularly liked the visuals, and the animation when you lose is top notch (but not too long to where it gets annoying)
I had some trouble getting started - my first playthrough or two I couldn't find any weapons, and wasn't super sure what to do. I think adding some tutorial elements at the beginning would really pull this together