A really fun twist on the Wordle formula! Seeing the colours of your guesses was a great move.
balestack
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A good start! I think it would definitely benefit from a goal or objective of some kind, even if it was just something simple like how much wood you can chop in 60 seconds etc.
At this stage it's too early to tell whether it's worth investing more time into it. It also really depends on what you want to achieve from the project.
This was fun! Unfortunately when I run it in browser the resolution seemed to be off. I had to zoom out of my browser to see the whole screen.
I really liked the concept, really silly and fun. I couldn't get past level three though, seemed to be quite hard to fill my glass.
You're other game looks awesome too!
Well done for completing and publishing your first game!
I found the game quite challenging, it felt like the colliders and sprites didn't quite line up and there were a few contrast issues with some of the obstacles. It really helped that you added a level select option as I got stuck around level 5.
Overall, good job!
This is great stuff! I love games like Papers Please! and Not Tonight and this was an interesting take.
It took me a few gos to fully understand the rules but when I got it I had fun. Really love the aesthetic too! I did encounter a few bugs and got stuck but overall I thought this was really cool.
I hope you didn't burnout making this game. What you've made is really impressive and you should be proud of it, but please make sure to look after yourself.
Thanks! This was my first time creating a 3D game so I used a lot of existing assets and then filled in any gaps with my basic Blender skills.
The stuff from the Kenney and Acorn Bringer packs were really useful and there's some great stuff on OpenGameArt as well!
This is a good game and a great start if this is your first game jam attempt.
I think it would have benefitted from a game over/high score screen to break up the gameplay loop (I played a few times without realising I had lost and restarted) but it was still fun to play.
Sounds like you had plans for VFX and more gameplay systems but you managed to submit a working game on time (with instructions which are super useful) so congrats!