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BarrysDevHell

12
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A member registered 17 days ago · View creator page →

Creator of

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Seeing the rectangles box is surprisingly funny/satisfying. I don't know if it's intentional or not but you both take damage if you just walk over the enemy. I won a couple times somehow doing just that.

Great game idea, fun to play! Loved the shop's aesthetic. Only gripe is that it felt unnatural to click and drag in the direction I wanted the staff to go, I kept dragging the opposite way thinking it would slingshot the wand in the direction opposite where I would drag my mouse. I think that comes from playing other games where you launch something you would drag it in the opposite direction then let go. That could just be me though.

Fun play, the first time I used the T ability however I shot myself out of the map and got stuck haha.

Really well done, polished visuals, fun to control. Only problem for me was that once I got the hang of it I was just pre-firing where the enemies would come from and killing them instantly. The enemies only ever spawn in one at a time. This would be fixed if 2 enemies spawned at same time because I couldn't pre-fire both.

The dodging of enemies while trying to hijack them is definitely fun, good job!

Comic book opening was fantastic! I agree with landon that it can be hard to tell where you will land, I think it's because the yellow circle below you renders on the walls, not just the floors, so it would throw me off sometimes.

Looks and feels good, I like choosing the weapon in the beginning.

I see fishing game, I click

Submitted 3 minutes before the deadline. I can feel the panic 😂

I'm glad you like it! My friend who tested it had this problem too, it didn't happen in the editor, only the export, but I didn't have time to fix unfortunately.

Haha absolutely

It works on my laptop, try play on incognito and let me know if it works.