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BarrysDevHell

21
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4
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A member registered 53 days ago · View creator page →

Creator of

Recent community posts

Good job! The gun is very satisfying to shoot, especially while strafing. The bat didn't have a swing animation unless it didn't work for me so it didn't feel half as good. I actually really liked the leaning screen tilt while shooting left and right. I think it would have felt even better if it was lerped instead of the tilt being applied instantly though.

Thanks! If I was developing this further I would have liked for the opponent to also play cards which I think would help make the game more dynamic.

Thank you!

Thank you! The opponent dialogue was done in a hurry. If I was to take this further I'd like to have the opponent also play cards and have the player and opponent converse much more. And I also ran out of time to fix the crash at the end but I'm just happy the game works haha.

Hahaha I'm glad you liked it! A couple people have said they expected to be able to click to progress the dialogue so I'd definitely add that functionality in the future.

Thanks! Yeah it crashes when you win which wasn't an issue in the editor, only the export, and I didn't have time to fix it. I'm just happy the game works 😅

Thank you! That is definitely the direction I'd want to take this if I was developing the game further.

Hahaha I'm glad you liked it! A couple people have said they expected to be able to click to progress the dialogue so I'd definitely add that functionality in the future.

Thank you! I wish I had more time to fix the freezing at the end but I'm thrilled how it came out for my first game jam.

Seeing the rectangles box is surprisingly funny/satisfying. I don't know if it's intentional or not but you both take damage if you just walk over the enemy. I won a couple times somehow doing just that.

Great game idea, fun to play! Loved the shop's aesthetic. Only gripe is that it felt unnatural to click and drag in the direction I wanted the staff to go, I kept dragging the opposite way thinking it would slingshot the wand in the direction opposite where I would drag my mouse. I think that comes from playing other games where you launch something you would drag it in the opposite direction then let go. That could just be me though.

Fun play, the first time I used the T ability however I shot myself out of the map and got stuck haha.

Really well done, polished visuals, fun to control. Only problem for me was that once I got the hang of it I was just pre-firing where the enemies would come from and killing them instantly. The enemies only ever spawn in one at a time. This would be fixed if 2 enemies spawned at same time because I couldn't pre-fire both.

The dodging of enemies while trying to hijack them is definitely fun, good job!

Comic book opening was fantastic! I agree with landon that it can be hard to tell where you will land, I think it's because the yellow circle below you renders on the walls, not just the floors, so it would throw me off sometimes.

Looks and feels good, I like choosing the weapon in the beginning.

I see fishing game, I click

Submitted 3 minutes before the deadline. I can feel the panic 😂

I'm glad you like it! My friend who tested it had this problem too, it didn't happen in the editor, only the export, but I didn't have time to fix unfortunately.

Haha absolutely

It works on my laptop, try play on incognito and let me know if it works.