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bigbadbalor

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A member registered Mar 08, 2022 · View creator page →

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Even with 8 people. How? How was something this polished done on time? A very strong game with or without jam restrictions.

Very creative and shockingly polished! I love being a little devil corrupting the soul of man.

Really feels polished and put together! Some of the same vibes as unpacking. I don't know if the "pose" mechanic was really utilized, but otherwise a very nice job.

Why this gotta be so good? Simple but clever and fun. Toho's lawyers are raging right now.

Deliciously gory and icky, although perhaps a bit similar to Carrion. Plays and looks very nice!

So funny! Hard to capture that in  a short little game like this. Dig the scribblenauts inspiration as well. I do wish there was more here but what you've got is very solid. Clicking through to the next stage can be a little janky.

I love keeping the balance in strategy games so this was designed to appeal to me. Seems pretty tough to win, if there is a winstate, but maybe I'll give it a shot! Could use some more clear direction and visual polish.

Sweet and funny! It is kind of tedious to play carefully, and impossible to play any other way.

Super cute! Maybe excessively simple but you can't argue with the polish on display here.

Cute character, intriguing concept. It does run a bit slow and Frodger moves slowly on top of that, which is a bit patience testing.

Insanely polished and charming for 4 days! Not sure about cribbing existing characters but as a fun fan game it's hard to find things to complain about.

It's a shame the first level is quite broken, because I went on to have a fun time after skipping it! It's a nice little logic puzzle.

TBH, you kinda had me at hedgehog, but the game is also pretty fun. Some bits do feel a bit tedious but there's lots of room for expansion and it's enjoyable both as a concept and on screen.

Tough, but fun! Plays like a dream and looks good too.

Great-looking game! Many of the mechanics were interesting too, although I would have liked to see more in-depth usage of them. If you decide to develop this out more (which I think would be worth doing!) take another crack at the opening comic panels as they are really hard to follow unfortunately.

PART OF THE DEV TEAM HERE!
We appreciate everyone's feedback! Unfortunate that a couple big bugs slipped by us in the rush to finish, and we get that there's literally over 7000 more options. Buuuuuuttttt... if you feel like giving us the best shake possible, here are some tips to have the best experience playing!:
1. Play with a real mouse, not a trackpad.
2. Download rather than playing online.
3. There is always more than one path up. If you fall afoul of the falling barnacles (platforms), try using the needle jump or backtrack a bit to find another path. You won't be stuck. Promise.
4. The blue medicine is for long-range shooting. The green medicine is for healing cuts, you have to sustain your spray to use it. The red medicine is for melting the bugs' armor or short-range killing enemies.

Thanks everyone! Looking forward to playing some games now that we've gotten some sleep! :)