oh what a cool idea this is! i liked the water game because one side used the mouse position and the other didn't, but the train game seemed much harder due to both games using it :)
Gubby
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this review will be intentionally constructive rather than upbeat, as per the streamer's request :)
huge need for skippable cutscenes, they take longer than the game itself!
i found myself starting the game a second late sometimes because i didn't realize it had started, maybe a confirmation or a "press to start" would help?
it's also super jarring to crash a shopping cart into something and hear complete silence.
the slippery nature of the game is very fun, but with there being so little friction on the player you would expect them to bounce off of a wall rather than just hard stop against it.
but back to my regular review style: the story concept is silly, the music is pleasant, and i love the art even though you didn't make it :)
that definitely helps to visualize the goal! it may feel easier if the particle hitboxes were a little bigger. the combined raindrop effect is very cool, but i found myself failing to click on all the little ones. it might feel better if the raindrops fell as soon as they were created, or if clicking the mouse made all of the raindrops fall, rather than just the closest ones :)