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A jam submission

Ironhead RattlersView game page

Deadly Mechanical Twisting Snakes...
Submitted by BitStack, RuRaRuPaRu_creator, Josh Lomma (@joshlomma) โ€” 6 hours, 55 minutes before the deadline
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Ironhead Rattlers's itch.io page

Game's Take on the Theme
The bosses are segmented mechanical snakes, and the segments spin to change armament.

Did your team make the majority of the art and music during the jam?
Yes

If not, please link to any asset packs or resources used here.
n/a

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Comments

Submitted(+2)

I like the visuals a lot, the ambien when we are outdoor and indoor is awesome, I like it a lot, I would advice that you make character bigger and possibly resolution smaller, but maybe its only me, I like a lot what you have here, also, if you have some time, please rate my game too, thanks!!

Submitted(+1)

Good game in general. Remainds me to space invaders. The bosses could have different designs for each one

Submitted(+2)

Such a great game! We had a lot of fun playing i. You should be proud it's an excelent game! ๐Ÿ–ค๐ŸŒป

Submitted(+1)

I love this. Vfx and sfx do the atmosphere. Controls are convenient. And boss fights are great. I will add this to collection if someday you'll make a full game.

Submitted(+1)

I liked the atmosphere of the game, very immersive and entertaining!

Very cool game!

Submitted(+1)

I appreciate the tight controls for this game, felt great to play!

Submitted (1 edit) (+1)

i found the character movement pretty comfortable, and i liked the varied arena designs. 

i though it was really good & chill until the third boss started to spam lasers with a nauseating & severe chromatic aberration effect. i would suggest a flashing lights/eye strain warning somewhere. cool game though

Submitted(+1)

The game looks amazing, great job!

Submitted(+1)

game is visually appealing and entertaining. 

Submitted(+1)

Hey there! I found the map interesting, and it also felt very comfortable to use the main character's attack (the particles looked great when hitting the enemy). I think it has potential to keep growing. I would have liked the bosses to have more varied designs, but overall, I thought it was a good game.

Developer

Different boss designs was on the todo list, and even started on, just didn't quite make it in before the deadline unfortunately. Thanks for the feedback :)

Submitted(+1)

Nice visuals and sound effects, had fun. The spacebar doesn't seem to be as efficient as the W button tho, not a fan of these controls. Congrats nonetheless nice game !

Submitted(+2)

Congratulations, one of the best games I have played so far. Great visual finish and very entertaining. Best of luck in the Jam.

Submitted(+2)

Keep up the great work!

Submitted(+2)

The visuals on this are awesome! Really solid boss and level design. Loved the different types of attacks they used (even if I couldn't figure out how to avoid the lasers), and it was cool how you could get a such a good feel for the world in a relatively short game. Great entry!

Submitted(+1)

Glad I'm not alone in putting giant segmented snakes on this jam.

This is pretty damn good, I can't think on any major issue. Well done.

Submitted(+2)

I can tell you had a lot of fun with the VFX and the boss design, which are both super well done and awesome to watch as it obliterates my guy from existence. I made it to Smacko but couldn't get past that one

Submitted(+2)

Really exciting game, really frenetic!

Submitted(+2)

I liked being a little guy fighting giant bosses, more abilities or something would have been interesting.  I liked that he could jump so high, and then right click? I thought that would have been an attack though.

Developer

I agree, the boss took all my time, so the player's abilities were pretty rushed, the nature of game jams... Thanks for the feedback :)