Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Blackener

21
Posts
1
Followers
1
Following
A member registered Apr 01, 2018 · View creator page →

Creator of

Recent community posts

On the other hand, I am glad I get to see different interpretations from various creators; It does give me a breathe of fresh air, and it is the reason why your entry stands out and is unique!

(1 edit)

Great entry that captures the pigeon energy with few to no pigeon references! I am also impressed by the variety of the music despite the limitation of the format used in your soundtrack!

The overall melody arrangement is catchy. It also feels relaxing and energetic at the same time! Some sections represent the nature of pigeons very well such as 0:58 (gathering), 1:27 (soaring/attacking), and 1:57 (flying/traveling). Using white noise as wind sounds to associate with pigeons is also a nice touch!

(1 edit)

Whoops, so that's what it's called.
Yes, that was what I was talking about. Excuse my lack of knowledge! xD

Thank you for your feedback!
I enjoy making the first half of your mentioned section as well,
it's my best attempt to create something spicy.
Still a long way to go! :D 

Mesmerizing!

This might be the only pigeon entry that gives me majestic feelings: Something most people, including me, might not interpret when thinking of pigeons, which can be both unique and risky at the same time. 

However, you managed to pull this off wonderfully while preserving the pigeons' playful energy! The example is an unpredictable time signature shift (both start and end), the instruments that resemble the sound of pigeons: the low-pitched sound being the leader and the high-pitched sound being his pigeon flock (or at least, that's what I interpreted). The melody arrangement is also very catchy and a pleasant delight to hear! :)

Regarding the reason that some people might not be confident if this music belongs in the "1000 pigeons" theme, I speculate that it could be because the music might not fully utilize the chaotic factors that capture the essence of pigeons. I can see a good attempt to apply frantic mayhem energy to the music as mentioned above. However, your clean, peaceful, and majestic aspects (they are all good things!) which reflect the nature of peaceful birds in general rather than pigeons specifically, might outweigh the pigeon elements you tried to convey through the music ;(

That being said, this music has a unique charm and its overall execution is beyond fantastic.
Please keep up the amazing work! :D

It's nice to see entries with less melodic aspects and more chaotic and experimental elements, especially pigeon entries because they fit so well with this kind of bosses!

The synth of the first section represents the rage of pigeons very well (or at least, that's what I interpreted). The drum arrangement is also unpredictable (which is what you'd expect from 1000 pigeons) yet satisfying to hear. The swiping sound as a flying sound and hi-hats as a marching sound are clever choices of instruments as well.

The melody sounds both goofy and disturbing at the same time. That is considered a good thing for a pigeon entry.
Nice job!

Nice melody arrangement!

I love how you resolved the end of both iterations of the first section (around the 16th and 32nd bar, I believe). The second section (around 0:50) has a lovely melody as well!

I also like how you saved the intervals (excuse my lack of knowledge if I mistook the term) for the last part, emphasizing its importance. 

Overall, I appreciate the effort of making pigeon music with few references to pigeons -- or at least, in a not-so-obvious manner. I'm looking at you, Peckathons' Symphony -- but still manages to reflect the nature of pigeons very well. Great job!

I will admit that this is one of the entries I listen to multiple times because, my goodness, you nailed it!

As someone who loves percussions, this music executes the use of drums to capture the chaotic and frantic nature of pigeons very well. This is one of the few music whose percussions play the biggest role in representing the boss, which is, in my opinion, unique, creative, and interesting!

The overall execution of melody, BPM change, and the choice of instruments help further elevate the mayhem energy that successfully convinces me I am encountering a literal thousand pigeons.

Amazing piece of music!

I have listened to this song so many times now, not because I have to rate the song carefully (actually, that too), but because the song is very catchy and full of energetic and happy vibes: something I find unique for a Gloo entry!

The high-pitch synth that sounds twice every beat captures the bounciness of the boss very well. The bass also represents the roundness of the boss nicely. The overall song is so goofy and adorable!

Speaking of being adorable, the song might better be a friend encounter rather than an enemy encounter. Either way, it's such a wonderful song indeed!

Headbanging-worthy music! xD

The music reminds me of boss-battle soundtracks in JRPGs: They are familiar yet unique in their own right. But you managed to capture the good essence of this kind of music very well!

Like the other comments, the execution of bells is handled nicely: You managed to use the instrument that might be annoying if overused, to blend with the music and reflect the apprehension of the boss.

Nice job!

Refreshing and well-executed!

The overall orchestration, especially percussions, is handled masterfully. Using a scratching sound to function as a weapon sound and percussion itself is clever. The section at 1:15, both instruments and percussions, is phenomenal and unique for Yuwal! It gives me some nice goosebumps!

Excellent entry!

After listening carefully for a second time, I can hear the good use of instruments that subtlely represent the pecking sound: a synth (I don't know what it's called), a frequent and coherent use of hi-hats and snares.

One of my observations is similar to Nick Schuitemaker's: The song might not fully represent the encounter/battle phase but is very good as an anticipation/warm-up phase, which is not necessarily a bad thing, but rather a refreshing yet logical take on a pigeon song. Good work!

Thank you for your kind words and feedback!
Yes, I agree that the current piano section might contradict the overall tone of the song and should better be put somewhere else, like a post-battle theme. I'll find a more suitable ending in the next attempt! :)

(2 edits)

Thank you for your compliments and constructive feedback! 
I agree that the music might rely a bit too much on melodies and (especially) percussions.

As you suggested, maybe I should try adding more variety and layers to spice things up.
I appreciate the comment! :)

P.S. I also like your soundtrack. The melody in your music is one of my favorites!

Thank you for your kind words! Coincidentally, your entry is also one of my favorite pigeon soundtracks :D

Thank you!
I'm glad you like it :)

(4 edits)

Thank you for your kind words and detailed feedback! It does mean a lot :)

Making melodies like this has become my (not-so-good) habit since it is one of my favorite patterns.
(it is called "3/4 + 1/2" in some rhythm games, but I am not so sure about the actual musical term) xD

Pizzicato was my top pick for an instrument that provides the feeling that birds are pecking you; I am glad you find it fitting!

You are also right about the piano section. The battle theme is supposed to be engaging and energetic;
I think it might be more suitable to use this section as a post-battle theme, similar to Hollow Knight.  I'm happy to hear you still like it nonetheless.

Once again, I appreciate all your effort in writing this comment. Have a great day! :D
P.S. Love your soundtrack. Such a delightful entry! 

Glad you like it!

(1 edit)

Thank you! Pizzicato was the first instrument that came into my mind when choosing an instrument that gives pecking feels :D

(2 edits)

Thank you for your kind words. Really glad you enjoyed it!

This is my first time in music jams and I'm so excited there are so many good entries to explore in this batch :)

Thank you, really glad you enjoyed it!
I'll keep working on it :D