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Bozarre

21
Posts
3
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2
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A member registered Feb 16, 2019 · View creator page →

Creator of

Recent community posts

Cool game, quite hard. I usually don't have the time to get back to the generator without being surrounded by zombies

Very cool game, a lot frustrating also. 2nd level's death floor is really close and hard to estimate the distance. sometime the ball is launch directly when I spawn and sometime I have to click again to charge. One easy way to solve this is to use a state machine and the inputs are transitory conditions. Launching with no charge is too punitive, I usually dash backward when I do it, probably because the ball doesn't keep the player's velocity ?
The music is really cool.

Quite fun to play. The rope is really rigid, and the guy hanging has weird physics, he kinda float with a lot of damping

Cool idea, thought I couldn't pay attention to that many screen, just shot randomly and it worked.

Good Story telling. I enjoyed the game. 

I enjoyed it a lot !

Cool game. Nice art, those evil Insects are cool. Nice music

I was blown away many time by the clever and fresh uses of the concept. Great work.
I'm gonna run an antivirus scan just in case

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Thanks a lot ! I'm glad you enjoyed it :)

Thanks a lot for the feedback. The project is huge because I forgot to remove some temporary 8K textures I used as placeholders. Guess what, the project is now 330mb :)

fun

The special abilities are quite junky but the mechanics are fun.

Cool art.

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Nice mechanic. I didn't get hoe to defeat the enemies, I just threw stuff at them and sometimes they died.
Cool music !

Quite fun, smart use of the theme !
I got stuck with my buddy on top of a ceiling

I really like this orb mechanic. It sometimes hard to control, but at least we cannot die :)

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I dig the art style, kinda game-boy tones. Fun mechanic, quite easy to grasp.

I recognized the music ! great choice :)

The game looks cool but it's very bugged on my computer, I get instantly knocked out of the map when the blue thing goes to the green one.

I liked the art and the game design idea you put there.
The goal and the mechanics aren't very clear at first, but it's alright.
To many time i got stuck by using space to put down a block in from of the big buddy, which makes them both lifted. At least a LevelReload button would have made me continue.

That was fun and very gratifying. Well done !
I likes the art-déco minimalist art, helps with the puzzle readability.
The music fits quite well ! (but a bit too loud)

Thanks for the feedback :) 

https://ldjam.com/events/ludum-dare/45/the-void-1