Amazing game!
The graphics fit it so well and the gameplay while simple, is complex! Great work on this cohesive piece!
BrianPistar
Creator of
Recent community posts
I really like the graphics, the screen shake reminds me of Nuclear throne. The game could definitely use some music and sound effects (apologies if I missed them)
Aside from that, it feels the game difficulty isnt increasing, I was able to stand in place and continue shooting, with the only trouble being running out of ammo and having to wait on reload. Would be cool if there were some ground obstacles so the player would have to continously move, alongside enemies that shoot projectiles.
Whoa, I am so impressed with this!
The design is top notch, the sound design of the box scraping is a nice touch, the sounds are relaxing, the gameplay is smooth and intuitive, and the fact you managed to create a level editor for it is impressive. Really great work! The timer to enforce people focus on the effectivity of their game play is also great.
Did I miss music in the game? Is is there? If not, that would be the only thing I would advise to add, aside from that I can imagine people playing this on desktop or mobile, great work!
Thank you very much!
A nice addition would be adding a "BOMB" that would be expensive, but would clear an area the player selects.
Now the strategy is utilizing the fact you can place pulsars anywhere, even outside of the influence area, so you have to keep finding an empty space somewhere over the entire map.
Hello everyone!
I decided to join the revival game jam and build my first ever game. I have decided to use the phaser-svelte template as my starting point, and I managed to build a nice little playable game.
But now, I am having issues hosting the game on itch io as a playable HTML game. I am seeing the following error in my console
`````F: Not found: /html/11792734/index.html at qe (https://html-classic.itch.zone/html/11792734/_app/immutable/chunks/entry.FCEN1GIl.js:1:21579) at Re (https://html-classic.itch.zone/html/11792734/_app/immutable/chunks/entry.FCEN1GIl.js:1:13112) at Ee.n.replaceState (https://html-classic.itch.zone/html/11792734/_app/immutable/chunks/entry.FCEN1GIl.js:1:8473) at Module.Ee (https://html-classic.itch.zone/html/11792734/_app/immutable/chunks/entry.FCEN1GIl.js:1:8483) at https://html-classic.itch.zone/html/11792734/index.html:40:11````
I am using this template https://github.com/phaserjs/template-svelte/tree/main
When I run npm run build, and then I try to preview it, it works no problem. I was able to deploy my playable game through the build no problem, I have went through all of my asset imports to make sure they use relative paths, and still I am getting this issue.
Steps to replicate
Clone the phaser-svelte template, build it, and zip the build folder to upload it to itch io as a playable html.
Any help would be much appreciated, thanks in advance!
You can find the game page here: https://brianpistar.itch.io/cellular-domination-station