Unbelievable haptics and juice just wow
carshalljd
Creator of
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This is my favorite use of the theme so far. diverting power to different functionalities and having it very clearly and directly effect the gameplay is such a cool idea and then you executed it so well here it really does work. I love that lowering the engine power makes it harder to turn and that as you upgrade the weapon it starts to look cooler and sound cooler. All of those little details really add together and made this game rock!
This is just incredible. The potential nuance of this system is just amazing and it was really fun to play and the excitement of knowing there were more powers to go learn and try out was really cool and really nails the feeling of knowledge is power which is sounds like is exactly what you were going for.
My favorite strategy was to spam "HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH" and then when i was in trouble i could just add a "OT"
I also cannot believe you made it so players type the menu options and that they still work even when you are not in the menu and just playing the game. That is such a fun little gimmick and I'm so impressed you didnt have any issues with words typing into eachother (like hot into hotdog) since the typer automatically sends words once it detects one. And making left shift a speed boost was just amazing 10/10!
I LOVED THIS SO MUCH. I cannot believe how effective the mechanic of allowing players to select their own controls was. By day 2 I had already absolutely screwed myself over by designing unintuitive controls that made a lot of sense to me during the planning phase..
A huge part of why this game worked so well for me was how well you executed the game. It was very intuitive. Having players assign keys to the titlescreen was such a genius way to explain the concept. I did not even read the instructions going into the game but i figured it out very quick. Also the indication of the battery dropping helped a lot. Just really well done great work on this!
I really loved the use of having physical items stacked on top of eachother be part of the chaos. I don't think ive ever really played one of the cooking games and had the actual organization of your materials and what not be a part of the game like this. I have very limited kitchen space irl so this was really relatable lol
This was SO COOL. I can't believe how well built out this is for one week. A finalized, polished version of this game would easily become one of my favorite games of all time. Having it so that putting a key in a room locks the door to the north is such an incredible creative way to make that mechanic work in a consistent way.
Itch.io link: https://carshalljd.itch.io/superctf
Super CTF is fast paced multiplayer capture the flag with weapons and abilities.
You can compete with or against your friends to climb the ranked leaderboards in match sizes of 2 - 10 players.
I'm really looking for some people who can grow and run communities so if that is you come let me know at : marshalljdem@gmail.com or you can just let me know in our discord: https://discord.gg/32gaJvt