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A jam submission

Wizard Without LegsView game page

Fling yourself to the finish with fun physics spells
Submitted by Oofishy — 1 day, 2 hours before the deadline
Rated by 22 people so far
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Wizard Without Legs's itch.io page

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How does your game represent "Power"?
The wizard has many powers they can use

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted

What a silly idea, I had a lot of fun with the movement mechanics, it's super fun! Great job! Try our game too and leave a feedback :D

Submitted

super super interesting movement. it would be really cool to see a pro play this

Submitted

Haha wizard goes brrr

Submitted

WOW this game was sooo much better than I expected! I love this concept, all the powers are unique and every one has its use! Rage quitted on lvl 7 btw... but loved  the game!

Submitted(+1)

fits the theme very well, it was hard to get going for me lol but good concept! I eventually picked it up

Developer(+1)

Thanks!

Submitted(+1)

I LOVE WIZARD GAMES!! Even without legs. Nice powerups too.

Developer

Thanks!

Submitted(+1)

I really like the different powers you have to play around with, definitely a very high skill ceiling.

Developer

Thanks! The powers were pretty fun to make.

Submitted(+1)

The different abilities feel very unique but still balanced.You can really control the risk-reward factor depending on your skill level. Great game for speedrunning!

Developer

Thanks!

Submitted(+1)

Neat game!  I feel like the camera could have been zoomed out just a touch, so you could see upcoming obstacles and things a bit sooner.  But regardless an real fun concept!

Developer

Thanks!

Submitted(+1)

Unique, interesting and fun, this is a solid game. Nice one!

Developer

Thanks!

Submitted(+1)

Really fun idea, cool little game you got! My impatience and some spells continuing after my respawn threw me off a few times, but the game was pretty awesome! It would be cool to see what stages have been beaten already from the level select screen

Developer

yeah I ran out of time to fix that. Thanks for the comment!

Submitted(+1)

Fun! Level 7 and 8 were a little too difficult for me but I really like the concept of switching between spells for movement. I think zooming the camera out and having abilities activate at a scripted speed (instead of affecting current speed) would go a long way to be less chaotic and a bit more fun. I hope the wizard got his legs back!

Developer(+1)

Thanks! There is certainly a jump in difficulty for levels 7 and 8, I can barely beat them

Submitted (2 edits) (+1)

Great job focusing specifically on the power mechanics to fit the theme. Nice platforming wizard challenge with a all of the varying powers. Ice spells on top though

Developer

Thanks! The ice spell may be a little unbalanced

Submitted(+1)

This is really clever, nice work!

Developer

Thank you!

Submitted(+1)

Very fun game with a great concept! Chaining abilities together felt super satisfying and I really see some speed running potential. ;D

The controls took me a bit too get used to, I think just pressing 1-4 or clicking on the buttons would be best, having to press the key and then click the mouse was a bit awkward for me

Developer

Thanks! I could add a simpler control scheme if I continue this game

Submitted(+1)

This was a lot of fun! Took a lot of self control to stop trying to use the ice ability to solve level 7..

Developer

Thanks! Level 7 seems to be the hardest, you definitely have to combine spells

Submitted (1 edit) (+1)

Nice work on making all the powerups usable together! I had fun running through the 8 levels. Level 7s tough!

I'd suggest adding full screen mode for people like me though. I kept clicking off screen, even closed my browser once.

Developer(+1)

Thanks! Sorry you were having trouble with full screen, it's supposed to launch in full screen  when you hit play

Submitted (1 edit) (+1)

Wow! This is my favorite entry of the jam so far 0_0

I was able to beat the first 7 levels but didn't quite get through the last one!

I really loved how each spell not only was useful in its own way, but you could combine them to get even more precise movement that you couldn't get with a spell by itself.

The only thing that I would have liked is if I could see a bit more of the level. It did feel fun to explore and head out into the unknown at first, but I didn't like having to remember the layout after a certain point and I felt like I couldn't plan around the obstacles.

Amazing entry, would love to see this concept iterated on! You might enjoy our game as well as it's a physics based platformer as well :)

PS: I loved getting more and more flags each time, the juice on them was so good :O

Developer(+1)

Thanks! I will definitely try your game

Submitted(+1)

Was fun to switch the spells and see what combos worked for the puzzles

Developer

Thanks! I had a lot of fun making spells

Submitted(+1)

Ice spells on top

Viewing comments 21 to 2 of 21 · Next page · Last page