glad you enjoy it.thank you for playing my game
CEEXAGON
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very solid game with nice mechanic ,it was a bit hard to understand at first but it was managable once i got a grip of the main mechanic,though a double domino piece would happen when i draw a bit too often the gameplay is still quite fair. music and style give it an old-school vibe and atmosphere that is pleasing to play in even if ost is a bit annoying at a time. ui and interface is great though could've been explained more like player and opponent's hand or fast travel pin that still stack together sometime. overall its a great and (questionably)balanced card game
fun game with interesting boomershooter-ish graphic the game overall feels quite polished. movement is nice and dash is a nice addition though a bit too short distanced bosses felt a little frustating to go against due to them having a gigantic health pool (plus i sucked at aiming ) i still cant go all the way because the rotten ymir keep beating my ass inside out on the duo fight but overall its a fun game
amazing game with very interesting mechanic,player on a grid and a projectile that came from the reflections sounds cool as an idea and the execution of the mirror plane looks amazing. although the mirror shatter cooldown is a bit too long(or im just pissed at projectile still coming from a shattered mirror cuz they spawned after i broke it) the core gameplay is solid and fun and the game is hard just enough even if boss's attack is a bit too hard to dodge. great work
i was hooked by the art style and the atmosphere of this game,its a really interesting story and gameplay although it didnt really tell much about how actions will affect stuff or what is really going on around this place due to lack of visual clue i think its an ok foundation that have quite a good potential to become an amazing tactical horror later
its an interesting game with nice combat mechanics but bosses's attack pattern and movement is quite erratic first boss can stack two word line attack creating unescapable death wall,second boss moves a bit too much to get a consistant hit and third boss side lazer attack's randomized position is quite annoying when paired with narrowed cam view
amazing game and visual design. mechanic is interesting and boss has a end-chapter level of difficulty to it that make up for amount of boss in this game. overall its really well done even with boss's weird hitbox , teleport action that bugged out if spammed too much and gattling attack after rapid circle zone attack that feels a bit unfair it still got a nice boosted dash ,fluid slash attack and swap mechanic with amazing map design and soundtrack to it that make it a joy to play
its interesting and fun to get to play as the big bad with many spells to their arsenal,the story is also nice with amazing UI and animation to boot. sadly its a bit too short with only one boss(that or i did something wrong),few bug and not really any exchange mechanics which is the theme of this jam but it got a big potential. great job
amazing game with nice pixel art sprite and amazing boss design and mostly fair exchange mechanic. even if it lacks musics, the simple gameplay and fun fight still make up for it with pride as my favorite,its attack pattern,annoying movement and ever glowing light as its health gets lower make it in my opinion the best boss in this game