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Reflections's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
SOUNDS / MUSIC | #92 | 3.305 | 4.143 |
FUN | #203 | 2.507 | 3.143 |
BOSS DESIGN | #218 | 2.393 | 3.000 |
Overall | #224 | 2.469 | 3.095 |
CONTROLS | #234 | 2.393 | 3.000 |
USE OF THEME | #263 | 1.937 | 2.429 |
ART / VISUALS | #283 | 2.279 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
In the fog, you will have to trade raw power in exchange for visibility.
Did your team create the vast majority of art and music during the game jam?
Yes
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
No
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Comments
As for me, the difficulty transition during the game is too abrupt. Cool idea, effects and music.
Really cool mechanic and great presentation, but the difficulty ramps up really quick and I'm not a fan of having to start over from the beginning after death.
I had a lot of fun playing this game. I really liked your take on the theme and the boss difficulty is really good. Good Job.
If you are interested, could you please play my game. I would really appreciate it.
amazing game with very interesting mechanic,player on a grid and a projectile that came from the reflections sounds cool as an idea and the execution of the mirror plane looks amazing. although the mirror shatter cooldown is a bit too long(or im just pissed at projectile still coming from a shattered mirror cuz they spawned after i broke it) the core gameplay is solid and fun and the game is hard just enough even if boss's attack is a bit too hard to dodge. great work
by the way the soundtrack is awesome,did you uploaded it anywhere?
I must say, it is awesome.