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Choukd

12
Posts
A member registered Jun 09, 2024 · View creator page →

Creator of

Recent community posts

Could be a bit more bright, but a fun and innovative concept that was well executed

The art is top-notch ! And the gameplay is well polished for a game jam. Inspiring !

Thanks you so much for playing my game ! I may do just that once I get more experienced and turn this into a small game 

Really cool ! This game has an amazing "feel" to it already, the sound design is great and the shadow mechanic is simple but it works great, this could be improved into a really fun longer game.

Thank you for checking this out ! The enemy state machine is a bit messy indeed. Will keep in mind your comment if I come back to this project and try to improve it :)

Fun light/shadow mechanic, cool game :)

Incredibly cute art and fun gameplay. really like how  you can store combined elements. The respawn point is a bit harsh but I could have missed a way to respawn further

Did not expect this use of shadow in a text based game, pretty cool  game

Really fun ! Liked the added concept of "sacrificing" fellow alchemist for influence. Good job :)

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Loved this, easy to get and pretty fun concept which could really get interesting strategically with the choices of power. As someone who has submitted their first game as well which is NOWHERE NEAR this playable, this is really inspiring ! This has potential to be a pretty fun game ! The UI for attack timing could be improved to provide a bigger visual feedback of how close you were

Really cool game ! Same issue as the previous comment, not knowing the mechanics at all I did not understand the first room for a few minutes. (not being in fullscreen on itch hides the part of the room where the door is) Every after was fun puzzling all around. Great job :)

Thank you so much ! Think I overshot the scale a lot, access to the underwater room for example was supposed to be only available when having a certain amount of each minerals, and combat should have different types of ammo using them as well. Did not have time for this prototype