Thanks we might try that! yeah out intention was to have a a small labyrinth and things to loot before the boss fight and the alchemy aspect of it was a theme going to be sacrificing life to provide a shield for a short time. The action is there if you press the 1 press the one key, but time was limiting us from both work and school.
cipherdam
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Fun game, controls were easy and after finding out what was dangerous it was a bit easier to avoid.
The camera on the first level made it a bit claustrophobic, but on the second level it was perfect. On the second level, I accidently went left and fell off the map. Still fun! This panda went on a wild trip haha, kind of curious to see if it goes further.
Thanks. yeah time got away from me when I was learning how to code in Unity. I started to outline some of characters a bit late and I did have a health bar but I am not sure why it didnt show up. There was suppose to be three cut scenes. One was back logged, one I broke and couldnt figure out what I did 10 minutes before the time to submit so i cut it, and the last one didnt show up for some reason. This is what it should have shown when it goes black after the castle.