cocosar07
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A member registered Feb 11, 2017 · View creator page →
Creator of
Kickflip over obstacles to avoid getting crushed on the merciless Tsunami Road
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Plug yourself in for some cable-springing, bot-bouncing madness!
Platformer
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A chocolate themed shooter - submission for the LÖVE Jam 2021
Action
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Tower defense in which you repair and upgrade your towers.
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Recent community posts
Cool idea, and I appreciated the menu with the explanations of rules and controls.
I found it really difficult to aim because of the speed of the chocolate and the fact that my keyboard is in AZERTY (allowing the arrow keys for the controls would have made it easier, at least for me). Thanks for allowing us to play every levels without finishing the previous ones, so I could try each levels.
I liked the graphics, and the scoring menu showing where you earned the most points is a nice touch. I don't think I understood all there is to the game (I only ate half chocolate, the other player ate all the other halfs), but I got 11182 on the 16 chocolate box. (I also got a 'love2d blue screen' on my first try but it didn't appeared again after)
GMTK Game Jam 2019 community · Replied to n00begon in Design Discussion: What do you SPECIFICALLY want feedback on?
It seems like I got the same interpretation as Crime Dog. I felt depressed/sad until the end and then waited a good minute just listening to the music and thinking about the game. As the character at the end didn't follow me I just pushed it to the top with me :) The crowd part was also a strong one, having to force your way to the top.
GMTK Game Jam 2019 community · Replied to Crime Dog in Design Discussion: What do you SPECIFICALLY want feedback on?
GMTK Game Jam 2019 community · Replied to n00begon in Design Discussion: What do you SPECIFICALLY want feedback on?
Thanks for taking the time to comment ! I tried your game and I definitely see what you mean about making the information easy to access. I'll keep that in mind for my next games. As for the mouse color, that would have been a good addition in the context of the jam (not really possible for a mobile game but I can add something on the player, or some visual feedback if you try attacking when it's not available).
GMTK Game Jam 2019 community · Posted in Design Discussion: What do you SPECIFICALLY want feedback on?
Hi!
I would like some feedback about the controls (and the player mechanics but they're tied) of my game. From what I saw they're confusing but I have few reviews.
As for my goal, during the jam I thought the idea would make a good mobile game but now I don't know. That's why I'm asking for more feedbacks (and suggestions if you have any).
Here's the link to the game : https://cocosar07.itch.io/oneshot
Currently going through the submissions, there's a lot to see !
Here's mine: https://itch.io/jam/gmtk-2019/rate/462902
It's a top down game where you only have one attack (a dash) unless you sucessfully hit something with it. I thought the idea would work well on mobile.
Actually, to charge an attack, you have to hold down the mouse button and move the mouse in the direction you want to attack. If you moved it enough then the direction indication will appear (I don't know if is what you were trying). I agree I could have explained it better ^^'.
Anyway, thanks for trying the game and leaving a comment!
KYT! - Keep Your Towers! jam comments · Replied to SkyCobra in KYT! - Keep Your Towers! jam comments