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A jam submission

Blind as a Bat (GMTK 2019)View game page

Guide the bat to the bugs, through the cave, using only the sense of sound.
Submitted by JosephZander — 2 hours, 6 minutes before the deadline
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Blind as a Bat (GMTK 2019)'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#284.6004.600
Overall#3183.9873.987
Adherence to the Theme#6673.9603.960
Design#6933.4003.400

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

I love sound based games, they're always very interesting and original. This one is especially well-done. 

I seem to have the opposite problem of everyone else in that I consistently heard the lower pitches much clearer than the higher pitches, sometimes I even thought the lower pitches overwhelmed the higher ones. Although, after playing it a couple times, this may be partly due to the fact that I found it much easier to fly near the ground.

Submitted

Wow, I did better than I expected! Very original and it truly tests ones hearing! I have trouble with the lower pitches, so I usually missed the bugs at the bottom.

Developer

Seems like that was a common issue, it may have to do with what headphones you were using to play, the pitch is pretty low. With the headphones I used during development I was able to hear it just fine but then after I started getting comments about that and tried it with a different pair and got the same issue. I'm glad you did well though, and that you appreciated the originality! Thanks a lot.

I find it interesting. I will say, as someone else said, I thought originally that I had to avoid the bugs. Once I realised I was supposed to hit them the game clicked more.
However I did find that I couldn't really hear a lot of the differences in the sounds which made it difficult. I found it enjoyable though. 

Developer

I spent a lot of time trying to tweak the sounds using different waveforms for the bugs and the bat but making them different caused it to be too hard to match the pitches(at least to me) so I ended up just using the same waveform. 

Glad you found it enjoyable though! Thanks for your feedback!

Submitted

Distance traveled: 1332

I don't know if that score is anything to be proud of or anything like that but what I can say is that this was a very interesting game to play. When I was at just the right height to eat the bugs I felt awesome and every now and again I'd see them pass me by just a little bit above or below.

Developer

That's a pretty solid score! My brother (my only play tester) was getting scores similar to that after a few playthroughs. I'm glad you got the same sort of feelings that I did when playing the game. At first I had it completely fade to black but once I added a little light around the bat it became much more enjoyable being able to see the bugs just long enough to know if you got them or missed them. Unfortunately the particle effects don't work in the web playable build which also made it feel a little better but oh well.

Thanks for playing though. Glad you liked it.

Submitted(+1)

Nice unique concept. Really hard to get the exact pitch of the bugs but was really satisfying when I hit them. Good job!

Submitted

At first I thought I had to avoid the bugs. Then I understood the goal of the game. And had to realize it's too hard for me. Turns out: I am a terrible bat. :D Great concept though, be proud of yourself!


My game: https://njamster.itch.io/wonkey (playable in browser, not mobile friendly)

Developer

well at least you tried! I'll give yours a shot after work today. 

(+1)

That was quite interesting!

Submitted

Great idea, it took me a bit of time to memorise the altitude of bugs according to sound, but once I got it, it was very fun! 

Developer

I was debating on having all the heights totally random but I thought that might be too difficult so I decided to make only a few different heights that the bugs would fly in from to make it a bit easier. I'm glad you thought it was fun though. 

Submitted

Interesting concept, I haven't seen a jam game so far that has "Only One Sense". Good work on this!

Developer

Thank you!

Submitted

Great game for audio lovers! Good job pall! 

Developer(+1)

Thanks! Much appreciated.

Submitted

Very unique take, not many games focus on sound alone

Developer

Yeah I had 5 or 6 other ideas that I was messing around with but I decided to go with the "only one sense" thing because I don't ever remember playing a game like that before. I figured it would work best on top of a game style that people were already familiar with so it wasn't too overwhelming. Thanks for playing and commenting though!

Submitted

Cool idea ! It's sad that I'm bad at it though ^^

Developer

I think that it's really tricky. I got so used to playing that it became second nature to me but I was worried that it would be too challenging and wouldn't really convey what I was going for.  Glad you liked the idea though! That's the part I'm most proud of haha. 

Submitted

This is sooooo nearly PERFECT! my favorite so far no doubt. The only problem is I can't hear the really low frequencies

Developer(+1)

Ah I worried that would happen. I tried changing the frequency range a bit but I ran into issues where the lows were way too low, the highs were way too high (and more headache inducing than they are now), or all of the frequencies were too close together to be able to differentiate them. If only I were a sound engineer haha. 

Thanks for playing though! Glad you liked it! "Nearly perfect" is way better than I would have hoped for. 

Submitted

Cool! Would be great, if bug and bat sounds were somewat different, or at least paned more agressively.

Developer

I actually messed around with that for a while. My idea was to have the bug sounds be a sawtooth wave and the bat be a sine wave but it was very difficult because the sawtooth wave has a whole bunch of harmonics so the bugs were really hard to find. Basically the pitches matched a little bit in several places instead of just one. This is definitely something that I would like to adjust in a full version of this game though. Thanks for playing it!

Submitted

Maby you should use some synths, or virtual instruments, insdead of pure sines or saws.

Developer

Yeah that may be worth looking into.

Submitted

This is a really clever idea. I think the execution was a bit shaky but it was an extremely clever idea! Good job!!

Developer(+1)

Definitely agree about the execution being shaky. I'm somewhat new to this and didn't have enough free time this weekend to devote to really polishing it up. I appreciate your criticism though! Thanks!

Submitted

Very creative design and gameplay, I love it :) Fantastic take on the only one theme! 

Developer(+1)

Thank you! Much appreciated. I'm proud of the idea (not so proud of the level of polish though haha)