Yep, 5.4, blueprints. No mega scans (at least at this point). Will try keep everything simple, as I'm still coming to terms with UE, but the more I use it, the more I like it.
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Gilbert Green and the Curse of Halloween jam comments · Posted in Gilbert Green and the Curse of Halloween jam comments
The Legend of VIctor (Shenanijam 2019) jam comments · Posted in The Legend of VIctor (Shenanijam 2019) jam comments
Dip, Duck, Dodge, Dive (ShenaniJam 2019) jam comments · Posted in Dip, Duck, Dodge, Dive (ShenaniJam 2019) jam comments
Butterscotch ShenaniJam 2019 community · Posted in If you missed the deadline but got your game done
Heya BS kids... I COMPLETELY missed the fact that the vid needs to be YouTube (I submitted Vimeo). Just uploaded again - any chance to add this to the list? Sorry and thanks!
https://www.youtube.com/watch?v=-bNDuzZFoQYYeah, plowing full steam ahead is fun! I built a couple rounded levels yesterday, works much better for this type of movement, you can bump and slide your way to victory. I'll keep the corners for tougher levels maybe. Thanks for the feedback - I'll see if I can design a beginner level where you pretty much have to bump into the walls. Trying to keep everything simple, and have no instructions other than controls.
Macabre Adventures of Fornix, the Lobe jam comments · Posted in Macabre Adventures of Fornix, the Lobe jam comments
Portraitheus - Divina Natura Artificialis jam comments · Posted in Portraitheus - Divina Natura Artificialis jam comments
Puma Cat - The Paranormal Psychic Detective - A Brainwashed Winter jam comments · Posted in Puma Cat - The Paranormal Psychic Detective - A Brainwashed Winter jam comments