The game definitely ended up too hectic. We wanted to do a balance pass at the end, but didn't have time. Shrinking the grids is something we haven't considered, but a great idea - thank you for your input and checking out the game!
Continuum
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I wish it would tell you why you got something wrong, it never was quite clear to me. The buttons to the left and right bringing up the banned passengers and stamps looked too much like part of the environment to me, not recognizable as buttons right away, but that's a very small nitpick.
The gameplay loop was fun and kept me engaged for a while. Well done!
I wasn't able to complete the game unfortunately, as I couldn't get past the platforming section in the second room. Just.. couldn't make that first jump after bouncing up for the life of me lol. The character's move speed also felt rather slow, which was a little frustrating after falling down. The atmosphere, concept and art style are fantastic though!