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Continuum

14
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A member registered Mar 12, 2024 · View creator page →

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The game definitely ended up too hectic. We wanted to do a balance pass at the end, but didn't have time. Shrinking the grids is something we haven't considered, but a great idea - thank you for your input and checking out the game!

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Thank you for playing the game and your feedback! 
Some kind of indication for the waiting area would've been good, I agree. We wanted to incorporate a proper tutorial, but ran out of time to do so. Definitely something to prioritize for a future jam :)

Incredible game, very charming. Feels very polished and complete, and the gameplay loop is super fun. Awesome work!

The game is hard and getting the hang of the controls took some time, but it was a really fun experience with a wonderfully unique idea. Great job!

I wish it would tell you why you got something wrong, it never was quite clear to me. The buttons to the left and right bringing up the banned passengers and stamps looked too much like part of the environment to me, not recognizable as buttons right away, but that's a very small nitpick.

The gameplay loop was fun and kept me engaged for a while. Well done!

Xtreme fun! Played it until I got all the upgrades and then some. Felt like one of those old flash games. Great work!

Really felt like a finished game with a good level of polish.  Had a good time playing it, good job!

Felt butter smooth and satisfying to play. Great gameplay, great art, great sound. Can't believe this was done in three days, amazing work. Hats off to you guys! 

Also, PARKOUR!

Wonderful idea and execution. I enjoyed everything from the art style, to the sounds, to the relaxing gameplay and the neat UI. A very relaxing experience. Great work!

I wasn't able to complete the game unfortunately, as I couldn't get past the platforming section in the second room. Just.. couldn't make that first jump after bouncing up for the life of me lol. The character's move speed also felt rather slow, which was a little frustrating after falling down. The atmosphere, concept and art style are fantastic though!

Wonderful concept, would've loved to play more! Using the mouse felt a bit cumbersome especially when reaching the end of a level (would've loved to just press E to advance to the next stage), but that's a very minor complaint. Overall great work with a great idea!

Loved the mechanics and enjoyed the narrative. Great atmosphere despite the simple graphics. Had a fun time with it!

What a pleasant little game. I really appreciated how complete it felt, from the tutorial to the ending sequence. Left me feeling satisfied after finishing it. Good job!

While I didn't quite make it to the end, I thoroughly enjoyed what I played, never seen anything quite like it. The only thing I missed was hold to undo, repeatedly pressing the key got a bit tedious.

The use of the limitation is just *chef's kiss* - well done!