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Conviter

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A member registered Mar 11, 2022 · View creator page →

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hey, so im looking for a team for the game jam. i have experience  making 2D games in godot. i have made one game solo for a previous game jam, which you can find on my profile. so i was thinking to try making one in a team this time :D. i would consider myself to be an intermediate programmer. i live in germany, timezone cest. im open to working with a bigger team or just one additional person. im not interested in teaming up with another programmer, im looking for someone to cover skills that i dont have.

Thank You! I appreciate the feedback

its great! love the concept, and once you get some more people, it becomes really hectic tying to keep up with everyone and always collect resources, i love it. the only problem i had was that the workers were a little too small, so it was a little hard to click on them sometimes.

i like it :) definitely feel the slay the spure influence, which is great cause i love that game. 

i like the concept, but didnt know where to go after the moving plattform.

i liked this a lot! the art is quite cute, and the spells are all different and really fun to use. some of them took a little long to scale up, but it was really fun regardless.

enjoyed it! the character is pretty cute, and though the style is simple i think it works really well here. jumping felt pretty good, just needed a little time to get used to the character stoping instantly when letting go of the buttons mid air. 

love it! pretty hard. i only got 23 points on my second try. but i love the concept, love the visuals and its funny that the character is a dog  :D

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really fun game. was challenging but not too hard, and the levels nicely expanded in complexity :)

also liked blob, he is very cute :)

really love the style of this! i think if instead of falling slowly and jumping up fast, you would jump slowly and fell more quickly it would feel a lot better to play. currently it feels like zero gravity, or like the character is hovering.

throwback to playing these kinds of games in the browser like 15 years ago. classic concept that just works, and the multiple lanes are a a great idea. couldnt get past wave 2. still enjoyed it nontheless.

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i liked the levels you made, multiple times i was confused for a moment, and then had that aha! moment as i figured it out. Really satisfying! I liked that the music is kind of science-y space-y future-y fits the mechanics and main character really well! i think if you expand this a little more, maybe with a very simple story this could be even better!

thank you!

love the art style. enjoyed the chill vibes of the game. the stacking mechanic is satisfying as well. really nice job!

loved the intro and the voice acting. extremely funny. balancing probably needs a little tweaking, its really hard at the beginning but as soon as the first factory is built its basically impossible to lose. still very fun game!

really polished. well done! the implementation of theme is really creative and i like the controls. sadly i couldnt get past level 4 due to the spring spawning in an incorrect place.

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yes, just realized i messed something up at the level complete trigger in the first level :(. but you can just select level 2 from the main menu and go from there! Still, thanks for playing!

just all around awesome. really well done. this could very well be a paid game on steam :)

The movement feels very floaty, and the background rotating was really distracting. other than that, i enjoyed it : )

its really cute. though i dont know if it was suppsoed to be so hard, but i kind of struggled to get to a size where i could eat more than just the rare super small fish.

jumping into the dirt hole will transition you to the next level

i really like this kind of game. a little more polish and this could be really interesting

i liked everything about this, but the controls were a little clunky. 

nice game! you got a really distinct style, and i love the idea of moving the blocks by moving the pieces on the little workbench.

pretty fun plattformer. reminds me of super meat boy

didnt start sadly

i liked what i played. at some point it became really hectic between repairing the station, the mech, collecting resources and upgrading. the ability to create a second mech would have helped, and maybe a quicker transition between perspectives.