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CrazyDescent

19
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6
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A member registered Aug 11, 2022 · View creator page →

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Would've liked some more graphics polish, it was just clicking, no real gameplay, a picture of bread with the white background still on it..also at some point I got a popup that said 'robbery' and my cash was gone. The button 'convert bread to money' only worked after minimum of 50 bread, and just did nothing otherwise, no feedback. I like the idea of a clicker game, just wish it had a bit better execution..

I grabbed a flashlight and spent a couple of minutes wandering around empty rooms..not sure what was going on or were I was supposed to go. The pixelart was nice. The range of the flashlight could be a bit bigger!

I like the original idea of not directly controlling the game, just the upgrades through a mini game. It was quite easy, no idea if the plane was ever in danger. Nice graphics!

No clue what was going on as it was in Spanish? Graphics are pretty cute but simple, no audio.

Wish there was a screenshot attached to this game before I download a 400 MB zipfile ;) I like the voice-over idea, rest was pretty bare-bones..the first moving platform I couldn't jump on, player was a lot closer to the floor than the room before. Sometimes you can move but the game is also moving you, very confusing. Big white rooms with some black and orange squares are painful on the eyes.

Good graphics, controls were a bit frustrating..like, jumping needed to be really precise to not collide and slide off the platform you're jumping on. At one point you use regular arrow keys, at other WASD, so bit inconsistent. I didn't hear music, it was I think playing *very* softly in the background? I liked the mech upgrade, wish I could have harvested grain while in them..shooting the farmers stuns them really shortly, not much time to do stuff.

Great music, very fitting..interface felt a bit clunky to me, and it's weird the music completely stops once you select the attack option. Otherwise, feels like a very complete game!

Glad you liked the game! We didn't have much time for testing a lot sadly, so yes there might be some bugs :)

Very polished game, awesome game/upgrade mechanic and cute pixelart

Fun little game, became a bit repetitive after 16 levels...cool music!

Thanks! Yeah the brick is probably the biggest problem for most people, next time i'll have to make stuff like that a bit more obvious :D

Hi, thanks for your feedback! The style of play is modeled on a old retro game, with the minimap mechanic etc. I understand if this can feel awkward though, perhaps a future adventure game will just use the doors in the viewport instead of the minimap :)

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The third key is in the fountain that you reach when getting past the cliff..did you get the magic staff from the vendor?

I added a walkthrough on Youtube: 

Nice game! Enemy difficulty seems to vary quite a bit, one my first attempt I ran into an orc right outside the starting village that game-over'ed me. I love the pixel art characters and portraits, would've been nice if the enemy sprites matched the same style.

glad you enjoyed it!

Enemies can become a bit too overwhelming yes! A roll/dodge would be an excellent addition, maybe next time..but you didn't hear audio? There's quite a nice soundtrack and effects, maybe check your settings?

It was quite a challenge to balance the effects and enemies, it definitely can become a bit chaotic haha..glad you liked it!

Thank you, we worked pretty hard on it!