I beat him, but why would I then still...
CtrlOn
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Very cool arcade idea, the 3d pixel rendered vehicle (or however you got it to look like this) looks great.
The title explains whole game lore in one sentence, such naming gives surrealism art vibes.
But there's missing a little thing what most games have, it's some kind of score or time-survived tracking system. Arcade games implements it to spark some competition between players.
The game has high potential, I hope to see post-jam version.
I'll admit its's difficult to play-test the game fairly while having map layout memorized while creating it.
In old-school games there were usually 7-12 levels, with last ones being difficult. Because of how quick the time passes, we had to limit ourselves with 2 levels, and having the second as already the hardest.
Glad you liked it as it is!