this is probably a virus, since the screenshot is everspace 2
cwook
Creator of
Recent community posts
Fun little game. I'd like a little more control in aiming and shooting. It reminds me a lot of Sid Meier's Pirates! But in that game, the ships were slower and the oceans were calmer, so it was less frustrating to aim. You also had multiple ammo types, one targeting crew, one targeting sails, and one targeting the hull. That would be a neat addition.
You should make the spyglass show a ship's hitpoints.
This game is awesome. At one point I was able to parry an attack, not sure how that works exactly. An in-game manual describing advanced technique would be useful. It's really cool that enemies pull arrows out of themselves, but it's kind of easy to abuse. Maybe after being hit more than once they should try to find cover first?
Overall, great job, this is shaping up to be an excellent game.
Game opened in the middle of my two monitors instead of the middle of my main monitor. Toggling Fullscreen option fixed it.
The crosshairs are very thick because they're low resolution; they block a lot of your view.
The tank seem really fast, I hope you can drive stronger, slower tanks in the final version.
Really neat you have a replay mode.
Someone recently released this godot addon which might interest you: https://github.com/cloudofoz/godot-smashthemesh
Awesome, perfectly fits the theme and fun to boot! I found a small bug where if you change your direction, you can "dive out" of the wall, but actually be aimed into another wall. Then you can "dive in" and be hidden outside the walls. In the screenshot I was originally inside one tile down and one right, I aimed up, pressed X, then quickly switched my aim to the top-left.
Also, it's possible to get stuck on the early stages since you can dive into the floor but can't aim up to get out.
Take a look at this addon for weapons and reloading:
https://godotengine.org/asset-library/asset/58
Saving data between scenes is usually done with Singletons:
http://docs.godotengine.org/en/stable/learning/step_by_step/singletons_autoload....