Where are the parents?? And yes, a kick ability would be nice.
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Get to the last stand !'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #89 | 3.769 | 3.769 |
Story | #113 | 3.308 | 3.308 |
Theme | #224 | 3.692 | 3.692 |
Overall | #320 | 3.308 | 3.308 |
Mechanics | #343 | 3.077 | 3.077 |
Sound | #351 | 2.923 | 2.923 |
Music | #377 | 3.077 | 3.077 |
Aesthetics | #407 | 3.308 | 3.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
From the unity asset store : Economic GameMusic Bundle, Teddy Suit Kid, Menu Chalk Board, Free General Ambience Sounds, Regular Impact Sounds - Sound Effects, Folding Table and Chair PBR, Furniture FREE,DS Arcade MachineForever - Endless Runner EngineStarter Assets - ThirdPerson | Updates in new CharacterController package
Comments
Such a funny runner game, nice jam! Funny story, laughed at the fact that there are only kids and you're a crazy grown up fan. Great music choice. Cool animation and ragdoll physics. As a second jam this is really awesome, putting together assets correctly is a skill on its own!
I love the chaos of it. I'd like to see new objects that make me reconsider how to move or what to do. It's easy to say "make more obstacles" but as it is, you know what you're facing from the start. I'd love a sense of progression and new challenges to overcome.
Great jam, keep it up!
This was fun, challenging and addictive!
Here were some of my favourite things:
- Good use of assets - the animal outfits are cute
- Being able to yeet children across the sceen
- It's a really unique and fun take on the theme
- The enemy movements really added to the challenge and varied quite a lot
- The use of static and moving obstacles
Here's some constructive feedback:
- The difficulty seemed relatively consistent throughout - it started off quite tricky and remained so up to the stand
- The audio is super low to the point that I originally thought you didn't have music or SFX. I only realised because I saw you listed them on "existing assets". That's when I cranked the volume up a ton. There's no way to do this in-game either
- Feature request: I'd love to have a kick ability with a cooldown to occasionally yeet the kids without losing
Great submission, well done!
The game has a basic setup, and there are areas where it could be enhanced. It’s functional, though improvements would make it more enjoyable.
I never made it to the stand... Also, I have to admit that I tripped on one or two kiddos on purpose, just to see them fly >:)
the animations were pretty smooth and the little people running around randomly made it a nice challenge! good work!
Honestly not much to say. It’s a simple game that’s executed well. My only complaint would be that’s it’s too easy? More variety etc would be nice, but I find it difficult using that as a criticism in a jam, not everyone has time for that. But either way, the controls are surpsisingly tight and accurate, I liked it.
I do think the visuals could’ve been improved slightly. I’m not the greatest artist so I’m not sure what kind of advice to offer. It could be the lighting/shadows that you’d need to fiddle with. Maybe you could make the floor a gradient that changes the further you go? This way, it would look more interesting and double as an indicator of how far the layer has gotten. Also, try disabling the music when the player falls for comedic effect. Maybe make the falling down sound a bit more exaggerated, or a bit louder. Just ideas though.
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