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daisychainup

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A member registered Apr 17, 2021 · View creator page →

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My baby disintegrated into mold on my first run. 10/10

The game is really pleasant! The art for the plants is a nice shade to look at and I love all the textures. The strawberry plants are my favorite! Physically dragging the plants around and watching them flop is really fun. 

The popup menu while hovering over the plants does get a little overwhelming after a lot of flowers are placed, but otherwise I had a great time.

I love how customizable Hawk is with the expressions and accessories. The style is very cute and there's so many options!

It's a little hard to sort through the options with how they're stacked on each other, but I found some combos I really liked and then some. Nice work!


This was really cute! I liked all of her little comments with the choices <3

The game does what it came here to do and I can respect that. The gallery of outfits is very informative!

The rain is such a nice atmosphere, it looks so pleasant!

This really was a delightful read! Personal favorite is the Ode to Earwig In the Bathroom. Just the right amount of whimsical and beautiful <3

Relating to video game frog pretty hard

I really like all the personal touches. Valerian got to me early, I used to drink Sleepytime by my old cat for a while and still think of her when I drink it. Nice work!

I downloaded this zine at 3 AM and I think that was the best way to read it. It was such a pleasant and comforting read about all the little things in the neighborhood and it's making me want to create a zine of my own. Nice work!

I was prepared for hot dragon times and was not disappointed, but Fleur really stole my heart! I love her fancy speech bubbles and little smirks so much, it was a pleasantly wholesome read. 10/10, I want to squish the fur around her collar.

I liked talking to the patients and getting to know everybody! The textures and art were really nice, though as someone with more sensitive eyes I wasn't quite prepared for the motion effects in the background.

I like the slow build up from "oh no my dear friend" to "Ah. I see. I see so much."

The slow fade in of the monsters is neat, but I think the big thing that got me was the friend's face. It was really cool and unexpected and I think I would like more of that :D

I left with more questions than answers, but in a good way.

The puzzle room was a little confusing at first, but it may be clearer in any future updates with a player sprite/avatar showing up in the mirror as well. 

My favorite part was the room with all the water and walls that kinda look like meat, I did love the sound and flashlight mechanic.

I loved this whimsical idea so much! Everything is just generally cute and spooky until I got stabbed 30 times in the back

The vibes are immaculate, although it was a bit of a learning curve to time the reload properly. At some point I will admit I stopped looking forward and mostly just sat backwards to shoot the pumpkins. 

Would definitely play again! Waiting on that picture >:)

I enjoyed the game but I don't think the night manager liked me back

One minute to slap the list together is good for urgency, but I think a few more markers in the store would make it less frustrating to find the items. The short time limit really does make information fly in one ear and out the other in a blind panic. 

Would play again, bringing all my coupons

I like the aesthetic and look of the game but grew lost pretty quickly. With how dark the halls were it made it difficult to navigate in a frustrating way. I like the monster design a lot, but didn't quite understand what I was supposed to do with the other items. 

I was left pretty confused on how to do the task. The note mentioned a radio but I never quite figured out how it worked, and I couldn't find any supplies to defend the buildings. 

I'm glad you liked it! I figured if someone liked the bug it would definitely have to be a " warm up during the dinner" kinda thing XD

Thanks for checking out my project!

I love the vibes and art style, but unfortunately could not figure out how to pick up the first key into the inventory. No matter what I pressed or clicked, it didn't budge. Camera angles are pretty neat!

I was really looking forward to this in the Discord server, and I really like the art! 

Unfortunately I did get really lost and ended up giving up. The monster is extremely intimidating from afar and the audio did make me jump when it was close, but once I realized the monster didn't have a chasing mechanic I figured it wasn't so scary anymore. 

I think a menu would be really good for the game, when I loaded it up it was really jarring to be suddenly in the catacombs. I was so startled and panicked about the controls that the monster ended up wandering into me immediately. 

Jumpscare when you get caught is really good tho not gonna lie :D

The books were a delight, absolutely loved Dr Teeth and Alaric Is Trans BTW

I got the Driven to Suicide ending but didn't really feel the effect and horror of years slipping by. If the background art faded or showed more signs of age, I think this would help. Otherwise with a little more sound design I think this could be neat!

The atmosphere was nailed down to a T, I found myself creeping around corners and checking behind myself a lot to see if the bodies got up.

My biggest thing is mostly the lack of prompts, I got a little confused at the start and couldn't quite figure out the controls without trial and error. With the non-interactable doors I think a text box that says "it won't budge" would help push the player to explore more a little bit faster. 

That being said I really enjoyed the experience! Thank you for coming to the stream :D

The art and aesthetic hooked me in and I loved the signs, but ultimately didn't end up finishing the game. It is a bit confusing to hop into blind and I couldn't figure out the translator, but I think with some more work it could be really solid. 

I saw a telescope and was a little disappointed I couldn't use it, but that's fine. 

I found the environment really charming and laughed at the "truck" keys (thought they went to the ship), but I will admit I did end up giving up when I turned the wrong way in the field and got stuck on a fence. I didn't really want to do more work to try to find the exit and let myself get caught.

The addition of another alien in the field was a really good surprise! I didn't think much of the alien's chase speed but did a double take when I saw two come out.

I was crowned King Wormie and the power has absolutely gone to my head

This was a wonderfully well...Absurd game! Definitely got Killer Klowns from Outer Space vibes and enjoyed every bit of it. I thought staying behind the fence would lead to a funny little gag about not progressing the story and was instead horrified to see my house and honkening.

10/10, I'm probably gonna go back and see what I missed. There were more choices than I expected!

This was a really satisfying experience! While I wasn't really horrified, I was absolutely delighted to repel the star fish apart to multitask and eat people. 

My biggest complaint would mostly be the background environment. With the camera so focused, it's a little easy to get lost when the walls look very similar to each other. 

I had a blast, would definitely pick this game back up again :D

Thank you for checking out my little project! I'm glad you liked it <3

#1 Bug Award

Thank you for playing!

Thank you for checking it out! I was a little unsure if it was too weird, but I'm glad it's vibing with people!

If you wanna be her lover you gotta get with her hundred friends ;)

I'm glad you liked it!

 I agree, the plot is a bit jumpy, but hopefully with more time I can let it lead up more naturally. Thank you for checking it out!

Thank you for playing, I'm really glad you liked it! I'm pretty excited to add more routes and sound once the jam is over :D

💜🐛 Thank you! 

Thank you! At the moment there is only one ending, but I plan to add an alternate ending later (if you actually wanna go through with the dinner!)