Beautiful art! Game play was simple in a way that I could improve my skills and get higher scores each time I played. Great work, well done.
DamonGameDesign
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I really like this idea, having these characters help each other out is awesome. Although I think having just 2 out of those 3 things being out of control would have been enough, it was getting a little bit frustrating that just as I was getting by barrings, something would switch. However, I loved the presentation, sound and puzzle design. Great work!
We worked to have a metroidvania on only one screen. Unity is an engine our team was very familiar and comfortable with.
https://itch.io/jam/gmtk-2019/rate/462198
Feel free to leave a rating and comment! I'll be checking out the other games in this thread too!
Sooo many "that'll do" moments for this one! The humanoid animation pack wanted to move the model outside the player's position with "root motion", sort of fixed it but not really. The dragon is calling functions from inside its animation to get it looping. There are three separate methods checking for "isGrounded" (for jumping) being used and it still doesn't always work lol!