I don't really see how this one fits the theme unfortunately. The pixel art is great though!
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The Knight, the Ranger, and the Wizard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2175 | 2.962 | 2.962 |
Overall | #3388 | 2.423 | 2.423 |
Originality | #3562 | 2.519 | 2.519 |
Fun | #4170 | 2.019 | 2.019 |
Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Knight, the Ranger, and the Wizard saves their guildmates that gone out of control due to corruption.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
Comments
A cute idea with cute graphics, but definitely too slow. Nothing felt particularly out of control, either? One big problem is that it seems like it would be a very single-use game mechanic. If you could figure out a way to do even more with the basic idea (maybe multiple rows you have to control all at once? combos?) it could work well.
Very nice idea! Well it could use something more.... dynamical I guess? But overall very nice.
I quite liked the art! There were a few hiccups I had initially with trying to figure out what I was supposed to do, but once I figured it out it went smoothly, maybe even a little too easily.
The game is an interesting concept, I just feel like everything was moving way too slow and I wasn't really sure what was happening with the changing levels or lives and stuff. All of the art was really nice and fit the style well which was neat.
Interesting game! I feel like the concept could be explored more because this is too... just rocks paper scissors? The artstyle is really nice tho!
I like that it you increase the difficulty by having different cards back to back. However, the gameplay is too simple for my liking. For example, there is very little challenge and no end goal. You could make it endless and add a highscore system to create a goal. Lastly, it feels like it's just Noa's game with the art from Total Party Kill. See if you can add something to really make it your own.
Great Work!
Have you thought about making it faster so that it could be more challenging?
Or making a button so that player could adjust the speed of game?
Looks are very nice.
Some feedback on completing the levels would’ve been nice (visual or sound)
Spawn timing on the game seems to be off in my game versus your screenshots. (Still playable)
Really liked the art, but it the actions were a bit jarring. A sound effect or two would have been great
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