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Dario Meillon

76
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2
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4
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A member registered Jul 03, 2024 · View creator page →

Creator of

Recent community posts

Thank you for playing! We will definitely take more care with the pacing of the dialogue for the future.

Thank you for giving it a chance, and thanks for your kind words!

Cute artstyle, I love beating rats and punk robots haha. Nice work!

I really appreciate your kind words, thank you so much

Thank you!!

I agree it should've been clearer what each of the stats did for the player, in this case increasing luck increased your chances at hitting a critical attack. Thank you for your feedback!

Thank you!!

Thank you for playing!

Yeah, the speed of the dialogue was definitely something that we didn't get right. Thank you for your feedback!

Thank you for your kind words!

Thank you! We appreciate the kind feedback.

This is an amazingly done puzzle game, I really enjoy the difficulty it presents but it also is very clear in the path forward.

style is superb, I really like seeing all the different free hand work out there. 5 stars on style!

I got a little lost at the start, but the music and the graphics made me stick around a little more, I can say that I really like the concept, it feels very responsive and dynamic

I like the mechanic, and the music is good!

Good idea in principle!

I really like the music, and how it changes according to the dragon's size. I just hope that we could've had a restart button (or maybe there was, but I didn't find it) because I got stuck when eating something and my legs clipped through a wood board.

Sound design is on point, every instrument added a lot to the final composition. I must also say, that the mechanic of going around grew stale, and I hoped that by completing the 5 minutes I got to hear the complete version of the song.
Either way, cool concept and idea!

Style and presentation are top notch

It's very fun! I found myself stuck in a couple of places where even pressing R didn't work.
Also, I kind of fail to see how is the built to scale theme is implemented here. But nice concept nonetheless

A puzzle game will always work, but a puzzle game with well designed puzzles as this one is rare to find.
Good job!

I really like it! but I found an issue when I got stuck in one of the levels I pressed restart and everytime I jumped the restart button also was pressed, making me unable to complete the game. This happened twice 

Thank you for your feedback! There are plans to expand upon the concept once the Jam is done,. If you are interested, feel free to follow the project!

Thank you for finishing the game!

I really like your comment, thank you so much!

Thank you!

I like this twist on the tried concept, simple graphics but they accomplish their purpose very well.

I reached the endgame so that should tell you that I enjoyed it, good job!

This game is amazing, I can't get enough of this artstyle!
I got a 4 star review overall in my shop and I'm so happy with it!

5 stars across the board for this game

Thank you for your feedback! I'm glad that you enjoyed the art haha

Thank you for playing! We did find the dialogs to be faster than what we intended in the final build, something to take into account for next time.

Thank you!

Thank you for your feedback! it is very helpful

I really, really enjoyed this one, sadly even when retrying people weren't smart enough to avoid my stomps >:( but I enjoyed playing multiple runs to get to be a good Giant! but for now i'm only mid

jajaja por simp mato a mucha gente

Thanks! but now I encountered another issue, and that is that despite doing the noise test correctly, and that being what the customer is asking for, i always get them mad with the results. And, when the customer leaves the noice machine keeps reading as if the last item was still there, thus making it unusable.

Still, great game tbh I really enjoy the concept

The style is good, and the random effects are a nice addition to an otherwise tried concept. It got hard kind of out of nowhere, when I got to the miniboss i just died when everything before was a cake walk

The artstyle is so amazing, and the concept that not even cosmic monsters can escape the fangs of a minimum wage service job is vey funny. But, I don't think I can do anything with the ticket. I measure the wave, or scale the object, but I don't seem to be able to do something with them as I try clicking everything (the arrow in the lower left corner) and nothing happens. So I just lose

I'm so glad the shape characters are getting the love they deserve, ever since the kenney jam I really liked those guys. Nice physics! I'm glad you decided to not only play with the scale, but went further and gave the small and big guy different attributes

It's very fun, and funny most of all! Just trying to give a little more constructive comment other than "good game" and whatnot

I don't think I got the orders to work, I was close to reaching empty stock but, still no orders.