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Devil's Cider Games

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A member registered Feb 06, 2020 · View creator page →

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https://devils-cider-games.itch.io/ultimate-zombie-death-ball

For a 10 day jam its a good start, if you continue working on it I would spend a lot of time getting the camera setup perfectly cause if the player can't control them then you need to make them perfect so they don't feel the desire to adjust the view.

The idea of a choose you own path horror story is a neat one.  I think some of the art was missing.  Also not really sure what was going on it the story or if I eventually made the right choices in the game. 

Okay I really like this the appearance, the tension just all around a good experience.  Only issue was the flashing of the visuals game me a bit of a headache.  But wow nice work.

Looked good, story was good liked the characters.  Could not figure out the last one puzzle but it was a a good game and well done.

I enjoyed this, it looked good and played good too.  I wish some of the puzzles allowed for the boxes you needed to use to solve them to be destroyed and respawned if you messed the puzzle up but that it really only a minor issue. 

I was a bit surprised to see a scratch game in the jam.  It was okay, pretty basic but still had some fun to it.

oh to yeast my eyes upon this game! What Adorable style and fun gameplay.  It's unfortunate it doesn't run for me on chrome, but luckily after installing a new browser it runs fine!

Can't wait to unlock all the players :O !

Really good PS1 style felt like the original Resident Evil in appearance and controls.  The action was good the encounters were interesting all in all it was really good.  Hope it really is to be continued.

This was really cool most of the mini games were fun.  The monster was creepy.  The sound design was really really good love the idea of separating what you are doing visually and with your hand from what you ears are doing and how you are basically playing to games at once and if you suck at either you loose.  Good game with a solid concept and well executed on.

A very good job as far as a DOOM style game.  The art matched that time period and the game play was pretty solid too.

I just wish that the mouse didn't change my aim on the y axis.  It often felt like I was missing high and I didn't notice there being any benefits to aiming for the head.  Old school games like DOOM just ignored aim and i think that may have been a good design decision for this game.

Nice job.

First point and click game I've played and I did manage to figure out the controls after a few minutes on the first screen.  I did get an error while clicking items in my inventory so here is the error if you need it.

I liked collecting mushrooms and it might've been my downfall!

Atmosphere, sound design and story were the best parts for me.

Really good PS1 era style.  Very large map.  Had a eerie feel and the notes were good breadcrumbs for the story.  Accidentally made it to the edge of the map once and also got trapped by the generator in the mining shed due to some colliders allowing me in places I shouldn't have been allowed.  All in all very impressive work for a 10 day Game Jam

Yes it does fill better with a controller.  Still felt like the controls were fighting me a bit but maybe that is by design or maybe I am just not very good at it.

I really like the look of the green monochrome.  It worked well with the slower paced side-scrolling game play.  Wished the controls were left ctrl and alt like may older late 80s and 90s games.

I am still not sure how I got bast the monsters. It looked great the sound was excellent and it certainly had a creepy feel.  Would love to see it extended in the future.

Very short and very on rails but even still it had a story, which many people could relate to and it was creepy.  The end was also very well done.

It looks great I was very excited to play it.  I played using keyboard and the controls felt very clunky.  If the controls where a bit more responsive this would have been an amazing game.

I am not even really sure what to say.  I felt disturbed after playing it so there is that

Did a good job of the PS1 era style.  However there was a fish-eye type distortion near the edge of my POV which was very distracting.  Wish that maybe there could have been some variation in the zombies like a couple different textures so they didn't look 100% the same.

It had potential I was waiting for it to go somewhere and it just ended.  I like the aesthetics and the sound was good.  I just wish there was more.

We have added more direction on how to play on the itch page.  

To craft open your inventory click the 2nd tab near the top and click on the pickaxe, it costs some wood and stone.  There are also locations to forage just a bit north.

Hope this helps. Hope you give it another shot and enjoy the game.

Thank you!  Yes also kudos to all the other games a lot of amazing content was created for a good cause.