Devil's Cider Games
Creator of
Recent community posts
This was really cool most of the mini games were fun. The monster was creepy. The sound design was really really good love the idea of separating what you are doing visually and with your hand from what you ears are doing and how you are basically playing to games at once and if you suck at either you loose. Good game with a solid concept and well executed on.
A very good job as far as a DOOM style game. The art matched that time period and the game play was pretty solid too.
I just wish that the mouse didn't change my aim on the y axis. It often felt like I was missing high and I didn't notice there being any benefits to aiming for the head. Old school games like DOOM just ignored aim and i think that may have been a good design decision for this game.
Nice job.
First point and click game I've played and I did manage to figure out the controls after a few minutes on the first screen. I did get an error while clicking items in my inventory so here is the error if you need it.
I liked collecting mushrooms and it might've been my downfall!
Atmosphere, sound design and story were the best parts for me.
Really good PS1 era style. Very large map. Had a eerie feel and the notes were good breadcrumbs for the story. Accidentally made it to the edge of the map once and also got trapped by the generator in the mining shed due to some colliders allowing me in places I shouldn't have been allowed. All in all very impressive work for a 10 day Game Jam