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Dr. Doctum Doces

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A member registered Nov 01, 2016 · View creator page →

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I'm sorry about not getting the dog picture! Since we will be developing the game further we are making a discord and i'm absolutely certain that i'll post tons of dog pictures there hahah, anyways, i'm glad you enjoyed our game!!! Thanks for your feedbacks :)

Thank you again for playing our game on stream, it was really fun and i got a lot of great feedbacks from you! Hope to see more of your games soon

Absolutely amazing, my highscore is 37 cats, the game already in itself is great, but when Tim started to fly away around the room due physics i absolutely lost it making me lose a great score that could had been 40. So it's Tim fault.

Great game, 10/10

Hi! I was looking for a way of contacting you but i only found this way, the upload of the vod had a copyright strike and i fixed it so now it's uploaded! The feedback is at the 2:25:00 mark ! Thanks for sending this game to the stream :)

Thank you for your warm feedback!! We will absolutely work on the card placement in the future, it will be one of our first fixes :)
Yes! It is absolutely possible to line up the goblin with the other mobs, the easier way i found of doing this is putting him behind everyone because he goes a little bit faster, and then they go boom B) Also lava and traps make him explode immediatly, so that's another strat!

Thank you again and i'm happy you ad a good time playing! :)

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Damn! Level 20 is A LOT, if no one beats it you're going to win a cute picture of my dog  :D  good job! glad you enjoyed it!

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Just as i said, we need to have competitive uncook on twitch. Love it.
The feedbacks are great, maybe i'd tone down the "chop" just a little bit because yeah it's kinda scary hahaha but aside from that the concept is creative and all around a solid entry!

Ah gotcha! Yeah it was absolutely the last case, thanks for clarifying! :)

This is great, i just saw it on Funkadelic stream and played it myself right after, The graphics are amazing even if you used pre-existing art i think you used it at it's full potential, and the concept is incredibly creative.
The only thing is, the interface on the right side is useful but it gets kinda confusing after a while, i can't really keep track of all the teamfights but aside of that? 
Amazing, i love it! Great Entry!!

All aroud an original game, i like the idea of dodging what you spawn and what you attach! I've reached 222 objects (which is like, a very pleasing number) and i think i lost just about to reach 3 minutes because i got attached too (If i did understand correctly why i died)

I think the only thing that comes into mind is adding small feedback on "how you "died" ". I think my ship death was unfortunate because i died around 2:58 minutes and i wasnt sure if it was because of the timer or if i got attached to the asteroids.

Anyway, that's just nitpicking, the game was very enjoyable, good job!!!

Got 800 after two tries, very simple and nice game and well polished. I really like the concept and the sounds are extremely cute! Even the end game menu is very polished, the photos at the end give you a very nice objective to look after to.
Solid entry, i can't think of any way to improve the game, just works as it is, Good job!!

After knowing this, if i could give 16 stars i would.

Stunning, amazing, life changing.
I dont even know how to put in words the beauty of the borzoi animation, and as a only feedback I'd say that is a crime against the videogame industry to put a mute button in the options.

Jokes aside, the style is very coherent, i love the stylization you used for the 3d models, from the flat texturing with a very nice and thought out palette to the modeling itself (the cars are *chef kiss*), the music is fitting and the sfx are too. The gameplay. I mean. You gotta crash your owner into stuff. Do i have to say more?

All around an incredibly solid entry! Maybe I'd add a bit more visual feedbacks when you hit stuff, but i mean, it's a jam, we got 48 hours and you guys did all this stuff. it's pretty forgiving i think. 15 stars!

I think honestly if i had to decide to play the game either in classic 16:9 or wide, i'd 100% pick the wide option to make BIG BOB (the buff slime) even buffer, so amazing choice of resolution indeed.

Jokes aside, i'm absolutely glad you enjoyed our game! And i will indeed add more buff slimes.

What a fun little game! I love games where you get to "spam" something to achieve stuff, and this hits right that spot
Maybe i'd just add a bit more of a feedback when the dot actually takes damage, but aside from that it's small but absolutely a full package, good entry!

Love it! Love it! Love it! Great graphics, great sound, and the feedback of looping different "enemies" at the same time doing combos is absolutely great. Stunning entry :) I got to level 4 before losing. Good job!

I agree with the comment down here, the graphics and the music are *chef kiss* all around a solid entry! good job :)

I like the idea of picking up the abilities! And it's one of the first game i finally managed to beat, honestly it's a cute idea, id make it a bit harder maybe spawning more enemies? but all around solid concept!

Cute game! i agree with the comment under me, it was hard to place blocks and really understand if you're going to be "safe" when you make a big jump, probably also an arrow that points where it's safe to land? Idk tho, good job anyways, the art looks very cute!!

Absolutely underrated, the whole concept is lovely and honestly the art is simple and coherent. The only "bad" thing about it is that to pick up someone i had to go litterally inside the building, which in real life would be dangerous but great if the taxi appreared on my doorstep, but here i lose money so :(
Aside from that, the feedbacks are great, the whole game is great <3 good job!!!

Very cute game and nice mechanics! I loved the "game lost" screen ahhaha also the music was a vibe, ngl i would listen to that on loop for 30 minutes. Also i liked that there were additional stuff around the house that added more to the gameplay like the fan. Good job!!

It was kinda clunky, i don't know why but it felt very hard grabbing objects from the bar and putting them back in, but it's a game jam and it's gonna be like this :) It's indeed an interesting concept, and an original one! Great job :)

Love the art!! Very coherent and solid, the gameplay is nice too, it kinda feels like a tetris but reverse platformer so kinda reverse-reverse role ahahaha, nice job!!

Nice writing and cool idea, i had problems finding the apples too :( But the pixel art is very cute!!

Haha! Reverse temple run is a smart concept, 400MB it's sadly the bad part of working on unreal for a game jam, but i mean, it's still 400mb not a gb. The game is cool, the graphics are nice, good job :)

nice idea! It does work but the tutorial is a little too long, I agree with someone in the comments down below that i would make it a bit more graphical so it would have been easier to understand what i'm crafting, since you gotta have previous knowledge of another game :)

Thank you so much for your feedback and your interest! Yeah we're going to develop this game further in the near future, we were thinking of adding more content to make it a full game and putting it on steam. I'm glad you enjoyed it so much!

Works pretty well i think, I just ran in a small issues where enemies (the flying mines) would get stuck in the wall, but all around i think it's a pretty solid build with a creative way to create conflict. Good job! :)

A very cute game! The feedbacks are a very strong point in this one in particluar, i liked the gun sound and how it felt! Maybe i would had added diagonal movement but aside of that, all around, you understand the mechanics almost immediatly! I got to the gorilla boss fight but then i lost, good job on the game!

Cute idea and there's so much content that you made in 48 i'm honestly shocked, the art is very nice and overall is a good tactical rpg with id say a very nice balance for the little time you all had. Good job!

Love the game, it's a creative take on the theme, also i had one of the blues 360 noscope two reds, he's probably one of those pro gamers. Also the feedbacks are very very well done and the game is overall very polished. Good job!!

Nice take on the theme! Nice graphics and all around an enjoyable game, my top score was around 1k :) good job!

Love the pixel art and the music, the puzzles are very clever and i love the different interactions you have with the environemnt, well done and well polished, good job!! :)

Beautiful, stunning, i was deeply moved and laughed.
Congratulations for the marriage and i hope they live and prosper well.

Just so you know, i think i clicked 50+ times on the exit door looking for an easter egg and i don't know if there's one or not but maybe it's useful to know how much i persisted. And i loved to flip the bread but i think thats just me.

Best game in the jam. Hands down. Amazing.

Amazing art! from the pixel art to the intial cutscene, very nice project! Good job :)

Very creative! It reminds me a bit of undertale fighting mechanic. Nice art too, i love how simple and coherent it is, good job!!

This game was feedback heaven, every sound and every hit was enjoyable. It took a little bit to understand what i had to do but once i got it i just played until the little arrow was dead. 8000 score isnt much but at least i played a lot of time hahaha good job!!

The little walks they do is so cute i cant even. The mechanics are very good even if i didnt use the "fan" platform much, after i was done with the game i wanted to play more :)
Good job!!

Great game! A very original take on the jam theme, the style is very consistent and the animation of the main character feels very smooth. Also the bomb sound is incredibly dramatic and made me laugh out loud, amazing job!!

Very cute game!! I like how polished it is, it might work as an educational game :) great work!